An entry in the registerNo. 14,336
TestServ12
Offline 89.125.214.42:28015 checked 28d ago
TestServ12 is a Rust server. It was offline at the last count. It stands at No. 14,336 of the ranked servers, the top 60%. It last wiped 28d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit167/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10182/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1070/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main13/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1020/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is TestServ12 on?
Rust network protocol 2633 and build 165217 on Windows is what TestServ12 runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on TestServ12, and is it up?
TestServ12 shows offline as of the latest refresh, last seen 28 days 16 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 30 September 2026.
Where does TestServ12 operate from?
No region is published by TestServ12. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 89.125.214.42:28015 stands the address.
Rules, settings, map
The map for TestServ12: which one is it?
TestServ12 runs a procedural map, generated by the game, of size 1,000 with seed 352165132. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of TestServ12: what are they?
No gather rate appears in the name of TestServ12. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
What population does TestServ12 carry?
No answer from TestServ12 at the latest refresh; it was last seen 28 days 16 hours ago.
Where does TestServ12 sit in the rankings?
The seven-day player-hour table places TestServ12 at #14,336, within the top 60% of ranked servers.
The tags and lists
TestServ12 sits in which Rust Server Stats lists and filters?
On Rust Server Stats, TestServ12 is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on TestServ12 be read?
These tags are TestServ12's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for TestServ12: what does it show?
The record of TestServ12 holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 28 days 22 hours.
How to join
Which steps join TestServ12?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 89.125.214.42:28015.