An entry in the registerNo. 15,955
TestServ12
Offline 89.125.214.42:35001 checked 22d ago
TestServ12 is a Rust server. It was offline at the last count. It stands at No. 15,955 of the ranked servers, the top 72%. It last wiped 27d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:29 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit180/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10177/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1087/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main237/200 EU · groups of 12+ · weekly · 86 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10233/700 EU · groups of 16+ · monthly · 86 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for TestServ12: which one?
Rust network protocol 2634 and build 166586 on Windows is what TestServ12 runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is TestServ12 up, and how steady is its uptime?
TestServ12 shows offline as of the latest refresh, last seen 22 days 2 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 30 September 2026.
In which location does TestServ12 sit?
No region appears for TestServ12. Rust Server Stats records the stated location of a server, not the location of the machine. At 89.125.214.42:35001 stands the address.
The rules and map
What map is in use on TestServ12?
TestServ12 runs a procedural map, generated by the game, of size 1,000 with seed 352165132. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of TestServ12: what are they?
No gather rate appears in the name of TestServ12. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on TestServ12?
The last sighting of TestServ12 was 22 days 2 hours ago, and it is offline now.
What position does TestServ12 hold among Rust servers?
On player hours over seven days TestServ12 ranks #15,955, inside the top 72% of all ranked servers.
The tags and lists
Where does TestServ12 appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists TestServ12 fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on TestServ12 be read?
gmvanilla (Game mode): Vanilla rules, survival play; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags TestServ12 publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
Wipe day on TestServ12: what should be expected?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does TestServ12 wipe?
TestServ12's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 1 hours ago.
How to join
Which steps join TestServ12?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 89.125.214.42:35001.