At press time 11,856 servers86,772 players363 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,955

TestServ12

Offline 89.125.214.42:35001 checked 22d ago

TestServ12 is a Rust server. It was offline at the last count. It stands at No. 15,955 of the ranked servers, the top 72%. It last wiped 27d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:29 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit180/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10177/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1087/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 RustSpain.com | EU Main237/200 EU · groups of 12+ · weekly · 86 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10233/700 EU · groups of 16+ · monthly · 86 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for TestServ12: which one?

Rust network protocol 2634 and build 166586 on Windows is what TestServ12 runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is TestServ12 up, and how steady is its uptime?

TestServ12 shows offline as of the latest refresh, last seen 22 days 2 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 30 September 2026.

In which location does TestServ12 sit?

No region appears for TestServ12. Rust Server Stats records the stated location of a server, not the location of the machine. At 89.125.214.42:35001 stands the address.

The rules and map

What map is in use on TestServ12?

TestServ12 runs a procedural map, generated by the game, of size 1,000 with seed 352165132. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of TestServ12: what are they?

No gather rate appears in the name of TestServ12. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on TestServ12?

The last sighting of TestServ12 was 22 days 2 hours ago, and it is offline now.

What position does TestServ12 hold among Rust servers?

On player hours over seven days TestServ12 ranks #15,955, inside the top 72% of all ranked servers.

The tags and lists

Where does TestServ12 appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists TestServ12 fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on TestServ12 be read?

gmvanilla (Game mode): Vanilla rules, survival play; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags TestServ12 publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on TestServ12: what should be expected?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

On what schedule does TestServ12 wipe?

TestServ12's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 1 hours ago.

How to join

Which steps join TestServ12?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 89.125.214.42:35001.

§ 8Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp200
Max players Slot count: 200.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166586
Build Game build: 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.