An entry in the registerNo. 13,280
Development Server
Offline 89.125.79.135:28015 checked 40d ago
Development Server is a Rust server. It was offline at the last count. It stands at No. 13,280 of the ranked servers. It last wiped 43d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|344/400 EU · groups of 12+ · weekly · 512 on average
- 2 Rustoria.co - EU East Long459/500 EU · groups of 12+ · monthly · 317 on average
- 3 Rusty Moose |EU Main|982/1000 EU · groups of 12+ · weekly · 280 on average
- 4 Rustafied.com - EU Friday48/100 EU · groups of 16+ · weekly · 276 on average
- 5 Rustoria.co - EU Main983/1000 EU · groups of 16+ · weekly · 265 on average
- 6 Rustoria.co - US Main50/250 NA · groups of 16+ · weekly · 235 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Development Server: which one?
Rust network protocol 2633 and build 163794 on Windows is what Development Server runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Development Server up, and how steady is its uptime?
The records show Development Server offline, last answering 40 days 11 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 17 September 2026.
In which location does Development Server sit?
No region is published by Development Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 89.125.79.135:28015 stands the address.
Settings and map
What map does Development Server put players on?
Development Server plays on a map the game generates, procedural in kind.
The rules and settings of Development Server: what are they?
No gather rate appears in the name of Development Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.
Population
What population does Development Server carry?
Development Server is offline at present; the last response came 40 days 11 hours ago.
Where does Development Server sit in the rankings?
On player hours over seven days Development Server ranks #13,280, inside the top – of all ranked servers.
Tags, lists
Development Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Development Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Development Server be read?
gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): Game build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set — that is the set of tags Development Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Development Server: what does it show?
The record of Development Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 43 days.
Connection
What is the way to join Development Server?
To connect, open the console with F1 in Rust and enter client.connect 89.125.79.135:28015. The Launch Rust and join button on this page does the same through Steam.