An entry in the registerNo. 15,962
Offline Test
Offline 89.134.31.136:28015 checked 24d ago
Offline Test is a Rust server. It was offline at the last count. It stands at No. 15,962 of the ranked servers, the top 71%. It last wiped 24d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 18:59 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|372/425 EU · groups of 12+ · weekly · 514 on average
- 2 Rustoria.co - EU East Long458/500 EU · groups of 12+ · monthly · 317 on average
- 3 Rusty Moose |EU Main|988/1000 EU · groups of 12+ · weekly · 280 on average
- 4 Rustafied.com - EU Friday59/100 EU · groups of 16+ · weekly · 276 on average
- 5 Rustoria.co - EU Main992/1000 EU · groups of 16+ · weekly · 265 on average
- 6 Rustoria.co - US Main30/250 NA · groups of 16+ · weekly · 235 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Offline Test on?
Rust network protocol 2634 and build 166652 on Windows is what Offline Test runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Offline Test, and is it up?
The records show Offline Test offline, last answering 24 days 20 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 16 September 2026.
Where does Offline Test operate from?
The server publishes no region: Offline Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 89.134.31.136:28015 stands the address.
Settings and map
What map does Offline Test put players on?
Generation by the game gives Offline Test its procedural map.
The rules and settings of Offline Test: what are they?
The name of Offline Test states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC is disabled: Valve's anti-cheat.
Player record
What population does Offline Test carry?
No answer from Offline Test at the latest refresh; it was last seen 24 days 20 hours ago.
Against other Rust servers, how is Offline Test ranked?
On player hours over seven days Offline Test ranks #15,962, inside the top 71% of all ranked servers.
The tags and lists
Where does Offline Test appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Offline Test is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Offline Test?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags Offline Test publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What happens on Offline Test when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours after the latest wipe, the crowd peaked.
On what schedule does Offline Test wipe?
Offline Test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 24 days 22 hours ago.
Joining the server
How does one connect to Offline Test?
To connect, open the console with F1 in Rust and enter client.connect 89.134.31.136:28015. The Launch Rust and join button on this page does the same through Steam.