An entry in the registerNo. 7,300
[EU/FIN] Hermit's Island
Online 89.190.5.80:28035 checked 12m ago
[EU/FIN] Hermit's Island is a Rust server. At the last count it had 0 players of a possible 150; over the past week it averaged 0, with a peak of 1. It stands at No. 7,300 of the ranked servers, the top 33%. It last wiped 11d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
between real wipes
players, last three wipes
of its cycles kept half the crowd
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 8d 18h |
| Thu 3 Dec, 19:00 FW | 36d 18h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 21:09 UTC11d ago | 2 | – | running | 1 |
| Sat 10 Oct, 11:37 UTC17d ago | 1 | held half | 6.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
A small 2.5K island in the north. A hermit lives here and builds wood houses. She is an AI experiment: she thinks, talks, and acts on her own. This server is used for plugin development, so anything can happen. It may freeze or restart while you are on it. Quiet, unfinished, and a little strange.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1045/700 EU · groups of 16+ · monthly · 87 on average
- 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1014/1000 EU · groups of 16+ · monthly · 83 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.107/1000 EU · groups of 16+ · monthly · 67 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1068/1000 EU · groups of 16+ · monthly · 60 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10101/700 EU · groups of 16+ · monthly · 59 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.101/1000 EU · groups of 16+ · monthly · 58 on average
§ 8Questions answeredfrom the figures in this entry
Server record
What Rust version is [EU/FIN] Hermit's Island on?
Rust network protocol 2635 and build 168909 on Linux is what [EU/FIN] Hermit's Island runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is [EU/FIN] Hermit's Island up, and how steady is its uptime?
[EU/FIN] Hermit's Island currently answers as online. The uptime it reports puts the last restart at about 19 hours ago. Of note: 144 of 168 hours up in the last 7 full days, or 86% of the time. Rust Server Stats records a first sighting on 13 September 2026.
Does [EU/FIN] Hermit's Island hold a steady frame?
Server fps averaged 202 over the last 48 hours; the low was 149. The entity count reached 30,979: buildings, deployables and all else in the world. Up to 1,854 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
What is the location of [EU/FIN] Hermit's Island?
No region tag is published by [EU/FIN] Hermit's Island; its name points to Europe. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 89.190.5.80:28035 — that is the address.
Rules, settings, map
What map does [EU/FIN] Hermit's Island put players on?
[EU/FIN] Hermit's Island runs a procedural map, generated by the game, of size 2,500 with seed 819921473. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does [EU/FIN] Hermit's Island run?
Nothing in the name of [EU/FIN] Hermit's Island gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
The players
What population does [EU/FIN] Hermit's Island carry?
0 players are on [EU/FIN] Hermit's Island at present; the slot count is 150. Averaged across seven days, 0 players; the peak reached 1. Of the last 48 hours, 15:00 UTC drew the highest average: 1 players.
Against other Rust servers, how is [EU/FIN] Hermit's Island ranked?
Ranked by player hours over the last seven days, [EU/FIN] Hermit's Island stands at #7,300, in the top 33% overall.
Tags, lists
[EU/FIN] Hermit's Island sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists [EU/FIN] Hermit's Island fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should the tags on [EU/FIN] Hermit's Island be read?
These tags are [EU/FIN] Hermit's Island's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
Wipe day on [EU/FIN] Hermit's Island: what should be expected?
Averaged over recent wipes, the crowd reached 2 at its busiest. 19 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.
The wipe timetable for [EU/FIN] Hermit's Island: what does it show?
Once a month, with the force wipe, [EU/FIN] Hermit's Island wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 11 days 3 hours ago. Its tags carry a monthly wipe schedule.
Connection
Which steps join [EU/FIN] Hermit's Island?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 89.190.5.80:28035. A website is listed for the server: https://sereneisland.eu.