An entry in the registerNo. 16,275
[Rust.kz] Mod
Offline EU 89.218.13.145:28015 checked 26d ago
[Rust.kz] Mod is a Rust server in Europe. It was offline at the last count. It stands at No. 16,275 of the ranked servers, the top 69%, and No. 2504 in Europe. It last wiped 26d ago, on a weekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Thursday 29 October, 17:24 UTC, in 1d 15h. Weekly: 7 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10127/100 EU · groups of 8+ · weekly · 128 on average
- 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1043/225 EU · groups of 16+ · weekly · 114 on average
- 3 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 87 on average
- 4 [EU] Willjum's Solo Only | Thursday Wipes11/175 EU · groups of 8+ · weekly · 25 on average
- 5 TRAVELER SOLO [MAX 1] Wipe 26.109/100 EU · no group limit · weekly · 23 on average
- 6 RustAria #2 [х2 | NoLimit | Мoскoвcкий]0/100 EU · groups of 16+ · weekly · 13 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is [Rust.kz] Mod on?
The server [Rust.kz] Mod is on Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on [Rust.kz] Mod, and is it up?
[Rust.kz] Mod shows offline as of the latest refresh, last seen 26 days 7 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 1 October 2026.
What is the location of [Rust.kz] Mod?
The EU tag places [Rust.kz] Mod in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 89.218.13.145:28015 stands the address.
Rules, settings, map
What does [Rust.kz] Mod set down in the way of rules and settings?
No gather rate appears in the name of [Rust.kz] Mod. Group size does not exceed 10 players. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Population
What population does [Rust.kz] Mod carry?
No answer from [Rust.kz] Mod at the latest refresh; it was last seen 26 days 7 hours ago.
Where does [Rust.kz] Mod sit in the rankings?
Ranked on seven-day player hours, [Rust.kz] Mod holds #16,275, with #2,504 in Europe; the top 69% of ranked servers includes it.
The tags and lists
Where does [Rust.kz] Mod appear among the Rust Server Stats lists and filters?
On Rust Server Stats, [Rust.kz] Mod is placed in these lists: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should the tags on [Rust.kz] Mod be read?
These tags are [Rust.kz] Mod's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp500 (Max players): Slot count: 500; ts10 (Group limit): No team may exceed 10; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^w (Weekly): Wipes once a week; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
The wipe timetable for [Rust.kz] Mod: what does it show?
The estimate for [Rust.kz] Mod's next wipe is drawn from weekly: 7 days after its last wipe. On Thursday 29 October at 17:24 UTC the next wipe is due. The present world dates from 26 days 8 hours. The tags list wipes as weekly.
How to join
How does one connect to [Rust.kz] Mod?
To connect, open the console with F1 in Rust and enter client.connect 89.218.13.145:28015. The Launch Rust and join button on this page does the same through Steam.