An entry in the registerNo. 7,608
[Rust.kz] Test
Online EU 89.218.13.150:28015 checked 9m ago
[Rust.kz] Test is a Rust server in Europe, one of the rust.kz servers. At the last count it had 0 players of a possible 10; over the past week it averaged 0, with a peak of 3. It stands at No. 7,608 of the ranked servers, the top 34%, and No. 2059 in Europe. It last wiped 22h ago, on a weekly schedule, and the next wipe is expected on Tuesday 3 November. Its own tags class it as vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Tuesday 3 November, 08:21 UTC, in 6d 1h. Its weekly schedule tag · low confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2.5
| Date, UTC | Hence |
|---|---|
| Tue 3 Nov, 08:21 | 6d 1h |
| Thu 5 Nov, 19:00 FW | 8d 11h |
| Tue 10 Nov, 08:21 | 13d 1h |
| Tue 17 Nov, 08:21 | 20d 1h |
| Tue 24 Nov, 08:21 | 27d 1h |
| Tue 1 Dec, 08:21 | 34d 1h |
| Thu 3 Dec, 19:00 FW | 36d 11h |
| Tue 8 Dec, 08:21 | 41d 1h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:21 UTC22h ago | – | – | running | 0 |
| Fri 23 Oct, 15:43 UTC4d ago | 0 | – | 3.7 days | 0 |
| Thu 22 Oct, 10:08 UTC5d ago | 3 | – | 1.2 days | 0 |
| Thu 15 Oct, 08:32 UTC12d ago | 4 | halved by day 3 | 7.1 days | 0 |
| Sat 10 Oct, 13:59 UTC17d ago | 1 | held half | 4.8 days | 0 |
| Fri 2 Oct, 16:19 UTC25d ago | 1 | halved by day 2 | 7.9 days | 0 |
| Thu 1 Oct, 17:51 UTC FW26d ago | 5 | – | 0.9 days | 4 |
| Wed 30 Sep, 06:07 UTC28d ago | 5 | – | 1.5 days | 0 |
| Thu 24 Sep, 06:11 UTC34d ago | 2 | halved by day 3 | 6 days | 0 |
| Fri 18 Sep, 14:16 UTC39d ago | 2 | halved by day 1 | 5.7 days | 2 |
| Thu 17 Sep, 13:04 UTC40d ago | 5 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10122/100 EU · groups of 8+ · weekly · 128 on average
- 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10113/225 EU · groups of 16+ · weekly · 115 on average
- 3 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
- 4 [EU] Willjum's Solo Only | Thursday Wipes8/175 EU · groups of 8+ · weekly · 25 on average
- 5 TRAVELER SOLO [MAX 1] Wipe 26.1027/100 EU · no group limit · weekly · 23 on average
- 6 RustAria #2 [х2 | NoLimit | Мoскoвcкий]7/100 EU · groups of 16+ · weekly · 13 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does [Rust.kz] Test operate?
The server [Rust.kz] Test is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on [Rust.kz] Test, and is it up?
[Rust.kz] Test currently answers as online. The uptime it reports puts the last restart at about 20 hours ago. In the last 7 full days it was up for 22 of 168 hours, 13% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the performance of [Rust.kz] Test like?
For the last 48 hours the average was 95 server fps, with a low of 86. Buildings, deployables and the rest brought the entity count to a high of 81,077. Up to 2,692 MB of memory was used. What players feel as lag: fps running low and entities climbing.
What is the location of [Rust.kz] Test?
The EU tag places [Rust.kz] Test in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 89.218.13.150:28015 stands the address.
Settings and map
What map does [Rust.kz] Test put players on?
[Rust.kz] Test runs a procedural map, generated by the game, of size 3,650 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.
What does [Rust.kz] Test set down in the way of rules and settings?
The name of [Rust.kz] Test states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
Player record
What population does [Rust.kz] Test carry?
At the latest count [Rust.kz] Test has 0 players, with 10 slots in total. Averaged across seven days, 0 players; the peak reached 3. Of the last 48 hours, 18:00 UTC drew the highest average: 3 players.
Against other Rust servers, how is [Rust.kz] Test ranked?
For seven-day player hours [Rust.kz] Test is #7,608 overall and #2,059 in Europe, in the top 34% of ranked servers.
Tag and list record
[Rust.kz] Test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, [Rust.kz] Test is placed in these lists: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
How should the tags on [Rust.kz] Test be read?
These tags are [Rust.kz] Test's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^w (Weekly): The cycle is weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): In the browser it appears under Europe. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Which operator stands behind [Rust.kz] Test?
A rust.kz hostname is published by [Rust.kz] Test, and by 1 other server we track; the same operator most likely runs them.
The wipes
What is the shape of wipe day on [Rust.kz] Test?
Across its recent wipes, the busiest point averaged 2 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 33% of recent wipes. By day 2.5, in the wipes that did not, the crowd fell below half.
When does [Rust.kz] Test wipe?
Too few wipes of [Rust.kz] Test are on record to confirm the schedule; the tag guides the prediction. Tuesday 3 November at 08:21 UTC is when the next wipe is due. The present world dates from 22 hours. The tags list wipes as weekly.
Connection
What is the way to join [Rust.kz] Test?
To connect, open the console with F1 in Rust and enter client.connect 89.218.13.150:28015. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/STJwd78hZz.