An entry in the registerNo. 8,466
[ESP/Ñ] DEV
Online EU 89.222.104.137:22619 checked 14m ago
[ESP/Ñ] DEV is a Rust server in Europe. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 1. It stands at No. 8,466 of the ranked servers, the top 38%, and No. 2127 in Europe. It last wiped 1d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 20h |
| Wed 11 Nov, 17:36 | 12d 19h |
| Wed 25 Nov, 17:36 | 26d 19h |
| Thu 3 Dec, 19:00 FW | 34d 20h |
| Wed 9 Dec, 17:36 | 40d 19h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 17:36 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 22:04 UTC5d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Mon 12 Oct, 15:04 UTC17d ago | 1 | halved by day 2 | 12.3 days | 0 |
| Thu 1 Oct, 19:09 UTC FW28d ago | 1 | halved by day 2 | 10.8 days | 0 |
| Tue 29 Sep, 17:22 UTC30d ago | 1 | held half | 2.1 days | 0 |
| Wed 16 Sep, 16:55 UTC43d ago | 1 | halved by day 2 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo229/2000 EU · no group limit · biweekly · 243 on average
- 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1018/100 EU · groups of 30+ · biweekly · 49 on average
- 3 RustAria#4 [Мирный / PVE / SKINDROPS]10/200 EU · groups of 100+ · biweekly · 26 on average
- 4 [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases55/100 EU · groups of 10+ · biweekly · 26 on average
- 5 [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME96/150 EU · groups of 8+ · biweekly · 25 on average
- 6 PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events26/100 EU · groups of 8+ · biweekly · 24 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is [ESP/Ñ] DEV on?
Rust network protocol 2635 and build 168909 on Linux is what [ESP/Ñ] DEV runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is [ESP/Ñ] DEV, and is it online now?
[ESP/Ñ] DEV currently answers as online. A restart came about 16 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 15 September 2026.
Does [ESP/Ñ] DEV hold a steady frame?
The records show an average of 30 server fps over 48 hours, never below 22. Of note: 71,396 entities at the peak, counting buildings, deployables and the rest. The memory peak was 4,021 MB. An entity count climbing and fps running low are felt in-game as lag.
In which location does [ESP/Ñ] DEV sit?
Under the EU tag, [ESP/Ñ] DEV lists itself in Europe. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 89.222.104.137:22619 stands the address.
The rules and map
The map for [ESP/Ñ] DEV: which one is it?
[ESP/Ñ] DEV runs a procedural map, generated by the game, of size 3,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Bots y eventos en todo el mapa.
What does [ESP/Ñ] DEV set down in the way of rules and settings?
Nothing in the name of [ESP/Ñ] DEV gives a gather rate. The limit for a group is 12 players. Play is pve, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
What population does [ESP/Ñ] DEV carry?
The record for [ESP/Ñ] DEV shows 0 players, against a capacity of 40. The seven-day record: an average of 0 players and a peak of 1.
Where does [ESP/Ñ] DEV sit in the rankings?
Ranked on seven-day player hours, [ESP/Ñ] DEV holds #8,466, with #2,127 in Europe; the top 38% of ranked servers includes it.
Tags, lists
[ESP/Ñ] DEV sits in which Rust Server Stats lists and filters?
On Rust Server Stats, [ESP/Ñ] DEV is placed in these lists: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
The tags on [ESP/Ñ] DEV: what do they signify?
These tags are [ESP/Ñ] DEV's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts12 (Group limit): 12 is the ceiling per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players; the world is the threat; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the browser it appears under Europe. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
Wipe day on [ESP/Ñ] DEV: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 20% of recent wipes. In those cases the crowd dropped below half by day 2.
On what schedule does [ESP/Ñ] DEV wipe?
With the schedule unconfirmed by too few recorded wipes, the prediction on [ESP/Ñ] DEV follows its tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 28 hours. A wipe every two weeks is published in its tags.
Joining the server
What is the way to join [ESP/Ñ] DEV?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 89.222.104.137:22619.