An entry in the registerNo. 5,520
Rust Dev Local
Online 89.92.228.8:28015 checked 1h ago
Rust Dev Local is a Rust server. At the last count it had 1 players of a possible 5; over the past week it averaged 1, with a peak of 1. It stands at No. 5,520 of the ranked servers, the top 25%. It last wiped 5d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Rust Dev Local operate?
The server Rust Dev Local is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is Rust Dev Local up, and how steady is its uptime?
Rust Dev Local currently answers as online. The records show 27% uptime over the last 4 full days: 26 of 96 hours up. The first sighting at Rust Server Stats was on 23 October 2026.
Where does Rust Dev Local operate from?
No region appears for Rust Dev Local. Rust Server Stats records the stated location of a server, not the location of the machine. 89.92.228.8:28015 — that is the address.
Rules, settings, map
What map does Rust Dev Local put players on?
Generation by the game gives Rust Dev Local its procedural map.
What does Rust Dev Local set down in the way of rules and settings?
The name of Rust Dev Local states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
Population
What population does Rust Dev Local carry?
1 players are on Rust Dev Local at present; the slot count is 5. Averaged across seven days, 1 players; the peak reached 1. Of the last 48 hours, 16:00 UTC drew the highest average: 1 players.
Where does Rust Dev Local sit in the rankings?
On player hours over seven days Rust Dev Local ranks #5,520, inside the top 25% of all ranked servers.
The tags and lists
Where does Rust Dev Local appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust Dev Local: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on Rust Dev Local: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Rust Dev Local publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does Rust Dev Local wipe?
The record of Rust Dev Local holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 5 days 3 hours.
Joining the server
Which steps join Rust Dev Local?
To connect, open the console with F1 in Rust and enter client.connect 89.92.228.8:28015. The Launch Rust and join button on this page does the same through Steam.