An entry in the registerNo. 13,819
Rust local - test
Offline 89.93.135.111:28015 checked 26d ago
Rust local - test is a Rust server. It was offline at the last count. It stands at No. 13,819 of the ranked servers, the top 60%. It last wiped 26d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:03 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|636/675 EU · groups of 12+ · weekly · 547 on average
- 2 Rustoria.co - EU East Long485/525 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|59/250 EU · groups of 12+ · weekly · 303 on average
- 4 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 303 on average
- 5 Rustafied.com - EU Friday138/200 EU · groups of 16+ · weekly · 268 on average
- 6 Rustoria.co - EU East Medium255/300 EU · groups of 12+ · biweekly · 261 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Rust local - test operate?
Rust network protocol 2634 and build 166494 on Windows is what Rust local - test runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Rust local - test up, and how steady is its uptime?
The records show Rust local - test offline, last answering 26 days 12 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 28 September 2026.
Where does Rust local - test operate from?
No region is published by Rust local - test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 89.93.135.111:28015 stands the address.
Rules, settings, map
The map for Rust local - test: which one is it?
Rust local - test plays on a map the game generates, procedural in kind.
What does Rust local - test set down in the way of rules and settings?
No gather rate appears in the name of Rust local - test. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC is disabled: Valve's anti-cheat.
Population
What are the player numbers on Rust local - test?
Rust local - test is offline at present; the last response came 26 days 12 hours ago.
Where does Rust local - test sit in the rankings?
Ranked by player hours over the last seven days, Rust local - test stands at #13,819, in the top 60% overall.
Tag and list record
Rust local - test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust local - test: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Rust local - test be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags Rust local - test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What is the shape of wipe day on Rust local - test?
Across its recent wipes, the busiest point averaged 1 players. 2 hours into the latest wipe the crowd reached its peak.
The wipe timetable for Rust local - test: what does it show?
Too few wipes of Rust local - test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 26 days 14 hours.
Joining the server
Which steps join Rust local - test?
To connect, open the console with F1 in Rust and enter client.connect 89.93.135.111:28015. The Launch Rust and join button on this page does the same through Steam.