At press time 11,832 servers64,904 players133 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,006

[DEV] Server

Online 89.93.3.136:12015 checked 11m ago

[DEV] Server is a Rust server. At the last count it had 0 players of a possible 2; over the past week it averaged 1, with a peak of 2. It stands at No. 8,006 of the ranked servers, the top 36%. It last wiped 1d ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
00.511.5223:0015:0017:0020:0022:0020:00

Hourly average and peak, UTC.

§ 2Performance

010020030040023:0015:0017:0020:0022:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:47 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit91/500 no group limit · 164 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10104/225 EU · groups of 16+ · weekly · 112 on average
  4. 4 RustSpain.com | EU Main32/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1090/700 EU · groups of 16+ · monthly · 86 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1029/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does [DEV] Server operate?

Rust network protocol 2635 and build 168909 on Windows is what [DEV] Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [DEV] Server, and is it up?

Online: [DEV] Server is up as of the latest refresh. The uptime it reports puts the last restart at about 2 hours ago. Of note: 9 of 24 hours up in the last 1 full day, or 38% of the time. The first sighting at Rust Server Stats was on 25 October 2026.

What is the performance of [DEV] Server like?

The records show an average of 155 server fps over 48 hours, never below 117. The entity count reached 66,413: buildings, deployables and all else in the world. Of note: memory use reached 2,267 MB. What players feel as lag: fps running low and entities climbing.

In which location does [DEV] Server sit?

No region is published by [DEV] Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 89.93.3.136:12015 stands the address.

Rules, settings, map

What map does [DEV] Server put players on?

[DEV] Server runs a procedural map, generated by the game, of size 3,500 with seed 799696644. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of [DEV] Server: what are they?

No gather rate appears in the name of [DEV] Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on [DEV] Server?

The record for [DEV] Server shows 0 players, against a capacity of 2. Over seven days the mean is 1 players, with a peak of 2. At 18:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does [DEV] Server sit in the rankings?

On player hours over seven days [DEV] Server ranks #8,006, inside the top 36% of all ranked servers.

Tags, lists

[DEV] Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [DEV] Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings attach to the tags on [DEV] Server?

The game's server browser reads the tags [DEV] Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

The wipe timetable for [DEV] Server: what does it show?

Too few wipes of [DEV] Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 28 hours old.

How to join

Which steps join [DEV] Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 89.93.3.136:12015.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.