An entry in the registerNo. 15,955
typical TESTING
Offline 9.195.144.165:21000 checked 22d ago
typical TESTING is a Rust server. It was offline at the last count. It stands at No. 15,955 of the ranked servers, the top 72%. It last wiped 22d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|84/250 EU · groups of 12+ · weekly · 491 on average
- 2 Rustoria.co - EU East Long115/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|397/450 EU · groups of 12+ · weekly · 284 on average
- 4 Rustafied.com - EU Friday21/100 EU · groups of 16+ · weekly · 277 on average
- 5 Rustoria.co - EU Main476/525 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium362/425 EU · groups of 12+ · biweekly · 253 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does typical TESTING operate?
Rust network protocol 2634 and build 166652 on Linux is what typical TESTING runs. To join, your game must be on the same protocol; Steam handles the update.
Is typical TESTING up, and how steady is its uptime?
Offline at present: typical TESTING, last seen 22 days 11 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 7 October 2026.
What is the location of typical TESTING?
No region is published by typical TESTING. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 9.195.144.165:21000 stands the address.
Settings and map
What map does typical TESTING put players on?
Generation by the game gives typical TESTING its procedural map.
What does typical TESTING set down in the way of rules and settings?
The name of typical TESTING states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.
The players
How full does typical TESTING get?
No answer from typical TESTING at the latest refresh; it was last seen 22 days 11 hours ago.
What position does typical TESTING hold among Rust servers?
The seven-day player-hour table places typical TESTING at #15,955, within the top 72% of ranked servers.
The tags and lists
Where does typical TESTING appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists typical TESTING fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on typical TESTING be read?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set — that is the set of tags typical TESTING publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
When does typical TESTING wipe?
The record of typical TESTING holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 22 days 17 hours ago.
How to join
What is the way to join typical TESTING?
To connect, open the console with F1 in Rust and enter client.connect 9.195.144.165:21000. The Launch Rust and join button on this page does the same through Steam.