An entry in the registerNo. 15,398
typical test2
Offline 9.244.16.170:28019 checked 39d ago
typical test2 is a Rust server. It was offline at the last count. It stands at No. 15,398 of the ranked servers. It last wiped 39d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|636/675 EU · groups of 12+ · weekly · 552 on average
- 2 Rustoria.co - EU East Long485/525 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|59/250 EU · groups of 12+ · weekly · 299 on average
- 4 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 298 on average
- 5 Rustafied.com - EU Friday138/200 EU · groups of 16+ · weekly · 270 on average
- 6 Rustoria.co - EU East Medium255/300 EU · groups of 12+ · biweekly · 256 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does typical test2 operate?
Rust network protocol 2633 and build 164530 on Linux is what typical test2 runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on typical test2, and is it up?
Offline at present: typical test2, last seen 39 days 12 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 19 September 2026.
What is the location of typical test2?
No region is published by typical test2. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 9.244.16.170:28019 stands the address.
Settings and map
What map is in use on typical test2?
typical test2 plays on a map the game generates, procedural in kind.
What does typical test2 set down in the way of rules and settings?
Nothing in the name of typical test2 gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on typical test2?
typical test2 is offline at present; the last response came 39 days 12 hours ago.
Against other Rust servers, how is typical test2 ranked?
The seven-day player-hour table places typical test2 at #15,398, within the top – of ranked servers.
The tags and lists
Where does typical test2 appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists typical test2 fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on typical test2 be read?
These tags are typical test2's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
On what schedule does typical test2 wipe?
Too few wipes of typical test2 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 39 days 12 hours old.
Joining the server
Which steps join typical test2?
To connect, open the console with F1 in Rust and enter client.connect 9.244.16.170:28019. The Launch Rust and join button on this page does the same through Steam.