An entry in the registerNo. 15,682
Test Server
Offline 90.154.73.69:28015 checked 16d ago
Test Server is a Rust server. It was offline at the last count. It stands at No. 15,682 of the ranked servers, the top 71%. It last wiped 19d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:49 UTC19d ago | 1 | – | running | 1 |
| Fri 2 Oct, 13:42 UTC26d ago | 1 | held half | 7.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|636/675 EU · groups of 12+ · weekly · 550 on average
- 2 Rustoria.co - EU East Long485/525 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|59/250 EU · groups of 12+ · weekly · 300 on average
- 4 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 300 on average
- 5 Rustafied.com - EU Friday138/200 EU · groups of 16+ · weekly · 269 on average
- 6 Rustoria.co - EU East Medium255/300 EU · groups of 12+ · biweekly · 257 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Test Server: which one?
Rust network protocol 2634 and build 166586 on Windows is what Test Server runs. To join, your game must be on the same protocol; Steam handles the update.
Is Test Server up, and how steady is its uptime?
Offline at present: Test Server, last seen 16 days 21 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 30 September 2026.
What is the location of Test Server?
No region is published by Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 90.154.73.69:28015 stands the address.
Rules, settings, map
The map for Test Server: which one is it?
Test Server plays on a map the game generates, procedural in kind.
What does Test Server set down in the way of rules and settings?
No gather rate appears in the name of Test Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on Test Server?
The last sighting of Test Server was 16 days 21 hours ago, and it is offline now.
Where does Test Server sit in the rankings?
On player hours over seven days Test Server ranks #15,682, inside the top 71% of all ranked servers.
The tags and lists
Where does Test Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Test Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Test Server: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set — that is the set of tags Test Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
Wipe day on Test Server: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.
The wipe timetable for Test Server: what does it show?
The record of Test Server holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 19 days 2 hours.
Connection
Which steps join Test Server?
To connect, open the console with F1 in Rust and enter client.connect 90.154.73.69:28015. The Launch Rust and join button on this page does the same through Steam.