At press time 11,721 servers48,587 players110 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,631

TestServer

Offline 90.204.149.14:28015 checked 18d ago

TestServer is a Rust server. It was offline at the last count. It stands at No. 13,631 of the ranked servers, the top 62%. It last wiped 18d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct11 Oct14 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.1 days

between real wipes

On rhythm50%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:19 UTC18d ago 1 – running 1
Thu 8 Oct, 09:17 UTC20d ago 1 held half 2.3 days 0
Tue 6 Oct, 10:47 UTC22d ago 1 – 1.9 days 1
Sat 3 Oct, 10:32 UTC25d ago 1 held half 3 days 1
Fri 2 Oct, 13:07 UTC26d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit46/500 no group limit · 156 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1044/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1042/700 EU · groups of 16+ · monthly · 92 on average
  5. 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is TestServer on?

The server TestServer is on Rust network protocol 2634 and build 167398, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

How reliable is TestServer, and is it online now?

Offline at present: TestServer, last seen 18 days 7 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 1 October 2026.

In which location does TestServer sit?

No region is published by TestServer. Rust Server Stats records the stated location of a server, not the location of the machine. 90.204.149.14:28015 — that is the address.

Rules, settings, map

What map is in use on TestServer?

Generation by the game gives TestServer its procedural map.

What settings and rules does TestServer run?

Nothing in the name of TestServer gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

The players

What population does TestServer carry?

TestServer is offline at present; the last response came 18 days 7 hours ago.

Where does TestServer sit in the rankings?

Ranked by player hours over the last seven days, TestServer stands at #13,631, in the top 62% overall.

Tags, lists

Where does TestServer appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include TestServer: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on TestServer be read?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags TestServer publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What is the shape of wipe day on TestServer?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.

When does TestServer wipe?

There is no next wipe to predict: TestServer wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 18 days 7 hours ago.

Connection

What is the way to join TestServer?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 90.204.149.14:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.