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An entry in the registerNo. 15,702

RERUST-DEV-WhiteListed

Offline EU 90.231.47.195:28015 checked 17d ago

RERUST-DEV-WhiteListed is a Rust server in Europe. It was offline at the last count. It stands at No. 15,702 of the ranked servers, the top 71%, and No. 2558 in Europe. It last wiped 18d ago, on a weekly schedule, and the next wipe is expected on Sunday 1 November. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Sunday 1 November, 12:13 UTC, in 2d 23h. Its weekly schedule tag · low confidence

The rhythm
Usual gap0.9 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

Coming wipes
Date, UTCHence
Sun 1 Nov, 12:132d 23h
Thu 5 Nov, 19:00 FW7d 6h
Sun 8 Nov, 12:139d 23h
Sun 15 Nov, 12:1316d 23h
Sun 22 Nov, 12:1323d 23h
Sun 29 Nov, 12:1330d 23h
Thu 3 Dec, 19:00 FW35d 6h
Sun 6 Dec, 12:1337d 23h

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:13 UTC18d ago 1 – running 0
Sun 11 Oct, 03:01 UTC18d ago 1 – 0.4 days 1
Fri 9 Oct, 21:18 UTC19d ago 1 – 1.2 days 1
Tue 6 Oct, 20:33 UTC22d ago 1 held half 3 days 1
Tue 6 Oct, 06:32 UTC23d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
  2. 2 RustSpain.com | EU Main17/200 EU · groups of 12+ · weekly · 88 on average
  3. 3 [EU] Willjum's Solo Only | Thursday Wipes8/175 EU · groups of 8+ · weekly · 26 on average
  4. 4 TRAVELER SOLO [MAX 1] Wipe 26.1033/100 EU · no group limit · weekly · 23 on average
  5. 5 RustAria #2 [х2 | NoLimit | Мoскoвcкий]5/100 EU · groups of 16+ · weekly · 10 on average
  6. 6 35+ВЗРОСЛЫЙ RUSTx2 MAIN4/125 EU · groups of 128+ · weekly · 9 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is RERUST-DEV-WhiteListed on?

The server RERUST-DEV-WhiteListed is on Rust network protocol 2634 and build 167398, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is RERUST-DEV-WhiteListed up, and how steady is its uptime?

The records show RERUST-DEV-WhiteListed offline, last answering 17 days 15 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 6 October 2026.

Where does RERUST-DEV-WhiteListed operate from?

In Europe, RERUST-DEV-WhiteListed lists itself with the EU tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 90.231.47.195:28015 stands the address.

Rules, settings, map

The map for RERUST-DEV-WhiteListed: which one is it?

RERUST-DEV-WhiteListed runs a procedural map, generated by the game, of size 3,350 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. The name of the map is: Custom Map.

What does RERUST-DEV-WhiteListed set down in the way of rules and settings?

The name of RERUST-DEV-WhiteListed states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on RERUST-DEV-WhiteListed?

No answer from RERUST-DEV-WhiteListed at the latest refresh; it was last seen 17 days 15 hours ago.

What position does RERUST-DEV-WhiteListed hold among Rust servers?

For seven-day player hours RERUST-DEV-WhiteListed is #15,702 overall and #2,558 in Europe, in the top 71% of ranked servers.

Tag and list record

RERUST-DEV-WhiteListed sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RERUST-DEV-WhiteListed: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings attach to the tags on RERUST-DEV-WhiteListed?

The game's server browser reads the tags RERUST-DEV-WhiteListed publishes: gmvanilla (Game mode): The vanilla survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^w (Weekly): A wipe every week; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; EU (Europe): In the browser it appears under Europe. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on RERUST-DEV-WhiteListed when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.

On what schedule does RERUST-DEV-WhiteListed wipe?

The schedule is too thinly recorded on RERUST-DEV-WhiteListed to confirm, so the prediction follows its tag. The records show the next wipe due on Sunday 1 November at 12:13 UTC. Of note: the current world is 18 days old. Its tags carry a weekly wipe schedule.

How to join

How does one connect to RERUST-DEV-WhiteListed?

To connect, open the console with F1 in Rust and enter client.connect 90.231.47.195:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The vanilla survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.