An entry in the registerNo. 15,901
RustSkinLab Content Studio
Offline 90.254.148.131:28025 checked 21d ago
RustSkinLab Content Studio is a Rust server. It was offline at the last count. It stands at No. 15,901 of the ranked servers, the top 72%. It last wiped 27d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit28/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1033/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.103/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.100/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is RustSkinLab Content Studio on?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is RustSkinLab Content Studio, and is it online now?
Offline at present: RustSkinLab Content Studio, last seen 21 days 4 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 2 October 2026.
Where does RustSkinLab Content Studio operate from?
The server publishes no region: RustSkinLab Content Studio. Rust Server Stats records the stated location of a server, not the location of the machine. At 90.254.148.131:28025 stands the address.
The rules and map
What map is in use on RustSkinLab Content Studio?
Generation by the game gives RustSkinLab Content Studio its procedural map.
What settings and rules does RustSkinLab Content Studio run?
Nothing in the name of RustSkinLab Content Studio gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Player record
How full does RustSkinLab Content Studio get?
The last sighting of RustSkinLab Content Studio was 21 days 4 hours ago, and it is offline now.
Against other Rust servers, how is RustSkinLab Content Studio ranked?
Ranked by player hours over the last seven days, RustSkinLab Content Studio stands at #15,901, in the top 72% overall.
Tag and list record
RustSkinLab Content Studio sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RustSkinLab Content Studio: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RustSkinLab Content Studio: what do they signify?
These tags are RustSkinLab Content Studio's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for RustSkinLab Content Studio: what does it show?
The record of RustSkinLab Content Studio holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 27 days 2 hours ago.
Joining the server
How does one connect to RustSkinLab Content Studio?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 90.254.148.131:28025.