An entry in the registerNo. 13,283
RustSkinLab Content Studio
Offline 90.254.148.131:28025 checked 16d ago
RustSkinLab Content Studio is a Rust server. It was offline at the last count. It stands at No. 13,283 of the ranked servers, the top 61%. It last wiped 27d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit44/500 no group limit · 152 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1062/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1018/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.104/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is RustSkinLab Content Studio on?
The server RustSkinLab Content Studio is on Rust network protocol 2634 and build 166494, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on RustSkinLab Content Studio, and is it up?
Offline at present: RustSkinLab Content Studio, last seen 16 days 7 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 9 October 2026.
In which location does RustSkinLab Content Studio sit?
The server publishes no region: RustSkinLab Content Studio. Rust Server Stats records the stated location of a server, not the location of the machine. 90.254.148.131:28025 — that is the address.
The rules and map
What map does RustSkinLab Content Studio put players on?
RustSkinLab Content Studio plays on a map the game generates, procedural in kind.
What settings and rules does RustSkinLab Content Studio run?
Nothing in the name of RustSkinLab Content Studio gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Player record
How full does RustSkinLab Content Studio get?
The last sighting of RustSkinLab Content Studio was 16 days 7 hours ago, and it is offline now.
What position does RustSkinLab Content Studio hold among Rust servers?
The seven-day player-hour table places RustSkinLab Content Studio at #13,283, within the top 61% of ranked servers.
The tags and lists
Where does RustSkinLab Content Studio appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RustSkinLab Content Studio: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on RustSkinLab Content Studio be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): Slot count: 2; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags RustSkinLab Content Studio publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for RustSkinLab Content Studio: what does it show?
RustSkinLab Content Studio's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 27 days 6 hours.
Connection
What is the way to join RustSkinLab Content Studio?
To connect, open the console with F1 in Rust and enter client.connect 90.254.148.131:28025. The Launch Rust and join button on this page does the same through Steam.