An entry in the registerNo. 12,968
Development Server
Offline 90.47.20.251:28015 checked 11d ago
Development Server is a Rust server. It was offline at the last count. It stands at No. 12,968 of the ranked servers, the top 59%. It last wiped 18d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:42 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|636/675 EU · groups of 12+ · weekly · 552 on average
- 2 Rustoria.co - EU East Long485/525 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|59/250 EU · groups of 12+ · weekly · 299 on average
- 4 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 298 on average
- 5 Rustafied.com - EU Friday138/200 EU · groups of 16+ · weekly · 270 on average
- 6 Rustoria.co - EU East Medium255/300 EU · groups of 12+ · biweekly · 256 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Development Server: which one?
Rust network protocol 2634 and build 167398 on Windows is what Development Server runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Development Server, and is it online now?
Offline at present: Development Server, last seen 11 days 2 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 3 October 2026.
What is the location of Development Server?
The server publishes no region: Development Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 90.47.20.251:28015 — that is the address.
The rules and map
What map is in use on Development Server?
Generation by the game gives Development Server its procedural map.
The rules and settings of Development Server: what are they?
Nothing in the name of Development Server gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on Development Server?
The last sighting of Development Server was 11 days 2 hours ago, and it is offline now.
What position does Development Server hold among Rust servers?
Ranked by player hours over the last seven days, Development Server stands at #12,968, in the top 59% overall.
The tags and lists
Development Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Development Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Development Server be read?
gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set — that is the set of tags Development Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
Wipe day on Development Server: what should be expected?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for Development Server: what does it show?
The record of Development Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 18 days 21 hours old.
How to join
Which steps join Development Server?
To connect, open the console with F1 in Rust and enter client.connect 90.47.20.251:28015. The Launch Rust and join button on this page does the same through Steam.