An entry in the registerNo. 13,973
Staging Crossjoin Test
Offline 91.1.111.20:28025 checked 32d ago
Staging Crossjoin Test is a Rust server. It was offline at the last count. It stands at No. 13,973 of the ranked servers, the top 61%. It last wiped 32d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|500/625 EU · groups of 12+ · weekly · 515 on average
- 2 Rustoria.co - EU Main30/250 EU · groups of 16+ · weekly · 338 on average
- 3 Rusty Moose |EU Main|50/250 EU · groups of 12+ · weekly · 335 on average
- 4 Rustoria.co - EU East Long257/325 EU · groups of 12+ · monthly · 317 on average
- 5 Rustoria.co - EU East Medium98/200 EU · groups of 12+ · biweekly · 279 on average
- 6 Rustafied.com - EU Friday110/150 EU · groups of 16+ · weekly · 262 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Staging Crossjoin Test operate?
The server Staging Crossjoin Test is on Rust network protocol 2634 and build 165824, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Staging Crossjoin Test, and is it up?
Offline at present: Staging Crossjoin Test, last seen 32 days 7 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 25 September 2026.
What is the location of Staging Crossjoin Test?
No region is published by Staging Crossjoin Test. Rust Server Stats records the stated location of a server, not the location of the machine. 91.1.111.20:28025 — that is the address.
The rules and map
The map for Staging Crossjoin Test: which one is it?
Generation by the game gives Staging Crossjoin Test its procedural map.
What does Staging Crossjoin Test set down in the way of rules and settings?
Nothing in the name of Staging Crossjoin Test gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
The players
How full does Staging Crossjoin Test get?
The last sighting of Staging Crossjoin Test was 32 days 7 hours ago, and it is offline now.
What position does Staging Crossjoin Test hold among Rust servers?
The seven-day player-hour table places Staging Crossjoin Test at #13,973, within the top 61% of ranked servers.
The tags and lists
Staging Crossjoin Test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Staging Crossjoin Test is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Staging Crossjoin Test?
gmrust (Game mode): The standard survival game; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs165824 (Build): Game build: 165824; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent — that is the set of tags Staging Crossjoin Test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for Staging Crossjoin Test: what does it show?
Too few wipes of Staging Crossjoin Test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 32 days 7 hours ago.
How to join
What is the way to join Staging Crossjoin Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 91.1.111.20:28025.