An entry in the registerNo. 13,861
test
Offline 91.108.0.163:28015 checked 24d ago
test is a Rust server. It was offline at the last count. It stands at No. 13,861 of the ranked servers, the top 61%. It last wiped 27d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|187/250 EU · groups of 12+ · weekly · 565 on average
- 2 Rustoria.co - EU East Long120/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|19/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main11/250 EU · groups of 16+ · weekly · 289 on average
- 5 Rustafied.com - EU Friday20/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium28/225 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for test: which one?
Rust network protocol 2634 and build 166652 on Linux is what test runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on test, and is it up?
Offline at present: test, last seen 24 days 13 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 4 October 2026.
In which location does test sit?
The server publishes no region: test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 91.108.0.163:28015 stands the address.
Rules, settings, map
What map does test put players on?
test plays on a map the game generates, procedural in kind.
What does test set down in the way of rules and settings?
Nothing in the name of test gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Player record
How full does test get?
The last sighting of test was 24 days 13 hours ago, and it is offline now.
What position does test hold among Rust servers?
The seven-day player-hour table places test at #13,861, within the top 61% of ranked servers.
The tags and lists
Where does test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on test: what do they signify?
These tags are test's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for test: what does it show?
The record of test holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 27 days 5 hours ago.
Joining the server
How does one connect to test?
To connect, open the console with F1 in Rust and enter client.connect 91.108.0.163:28015. The Launch Rust and join button on this page does the same through Steam.