An entry in the registerNo. 16,006
RustOfWar#2 Test
Offline 91.122.255.48:22015 checked 24d ago
RustOfWar#2 Test is a Rust server. It was offline at the last count. It stands at No. 16,006 of the ranked servers, the top 70%. It last wiped 24d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:29 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit157/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10189/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10123/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main11/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1049/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is RustOfWar#2 Test on?
The server RustOfWar#2 Test is on Rust network protocol 2634 and build 166652, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is RustOfWar#2 Test up, and how steady is its uptime?
RustOfWar#2 Test shows offline as of the latest refresh, last seen 24 days 22 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 2 October 2026.
What is the location of RustOfWar#2 Test?
No region appears for RustOfWar#2 Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 91.122.255.48:22015 — that is the address.
Settings and map
What settings and rules does RustOfWar#2 Test run?
Nothing in the name of RustOfWar#2 Test gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
What population does RustOfWar#2 Test carry?
The last sighting of RustOfWar#2 Test was 24 days 22 hours ago, and it is offline now.
Against other Rust servers, how is RustOfWar#2 Test ranked?
On player hours over seven days RustOfWar#2 Test ranks #16,006, inside the top 70% of all ranked servers.
The tags and lists
RustOfWar#2 Test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RustOfWar#2 Test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RustOfWar#2 Test: what do they signify?
These tags are RustOfWar#2 Test's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What is the shape of wipe day on RustOfWar#2 Test?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for RustOfWar#2 Test: what does it show?
Too few wipes of RustOfWar#2 Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 24 days 22 hours.
Joining the server
What is the way to join RustOfWar#2 Test?
To connect, open the console with F1 in Rust and enter client.connect 91.122.255.48:22015. The Launch Rust and join button on this page does the same through Steam.