At press time 11,856 servers101,030 players542 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,670

Devblog 301 LAN

Offline 91.195.137.181:28015 checked 35d ago

Devblog 301 LAN is a Rust server. It was offline at the last count. It stands at No. 15,670 of the ranked servers, the top 71%. It last wiped 36d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|283/325 EU · groups of 12+ · weekly · 508 on average
  2. 2 Rustoria.co - EU East Long361/425 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|902/1000 EU · groups of 12+ · weekly · 282 on average
  4. 4 Rustafied.com - EU Friday48/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main966/1000 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium781/800 EU · groups of 12+ · biweekly · 240 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Devblog 301 LAN: which one?

The server Devblog 301 LAN is on Rust network protocol 2602 and build 132924, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is Devblog 301 LAN, and is it online now?

Offline at present: Devblog 301 LAN, last seen 35 days 7 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 23 September 2026.

What is the location of Devblog 301 LAN?

No region is published by Devblog 301 LAN; its region code is ger. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 91.195.137.181:28015 stands the address.

The rules and map

What map is in use on Devblog 301 LAN?

Generation by the game gives Devblog 301 LAN its procedural map.

The rules and settings of Devblog 301 LAN: what are they?

The name of Devblog 301 LAN states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is inactive.

The players

What are the player numbers on Devblog 301 LAN?

Devblog 301 LAN is offline at present; the last response came 35 days 7 hours ago.

What position does Devblog 301 LAN hold among Rust servers?

On player hours over seven days Devblog 301 LAN ranks #15,670, inside the top 71% of all ranked servers.

The tags and lists

Devblog 301 LAN sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Devblog 301 LAN is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on Devblog 301 LAN?

gmrust (Game mode): Standard survival, as Rust plays it; mp20 (Max players): 20 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2602 (Protocol): Protocol 2602: joining needs the same game version; cs132924 (Build): Game build: 132924; ptrak (Networking): RakNet carries it, the standard layer for the game; $rger (Region code): Region code: ger — that is the set of tags Devblog 301 LAN publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

On what schedule does Devblog 301 LAN wipe?

The record of Devblog 301 LAN holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 36 days 10 hours old.

Joining the server

How does one connect to Devblog 301 LAN?

To connect, open the console with F1 in Rust and enter client.connect 91.195.137.181:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$rger,v2602,gmrust,cs132924,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp20
Max players 20 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2602
Protocol Protocol 2602: joining needs the same game version.
cs132924
Build Game build: 132924.
ptrak
Networking RakNet carries it, the standard layer for the game.
$rger
Region code Region code: ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.