An entry in the registerNo. 13,192
RustDMA Local Test Server
Offline 91.201.123.77:28015 checked 35d ago
RustDMA Local Test Server is a Rust server. It was offline at the last count. It stands at No. 13,192 of the ranked servers, the top 57%. It last wiped 44d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|706/750 EU · groups of 12+ · weekly · 508 on average
- 2 Rustoria.co - EU Main61/250 EU · groups of 16+ · weekly · 343 on average
- 3 Rusty Moose |EU Main|96/250 EU · groups of 12+ · weekly · 339 on average
- 4 Rustoria.co - EU East Long397/450 EU · groups of 12+ · monthly · 315 on average
- 5 Rustoria.co - EU East Medium210/250 EU · groups of 12+ · biweekly · 280 on average
- 6 Rustafied.com - EU Friday177/250 EU · groups of 16+ · weekly · 260 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for RustDMA Local Test Server: which one?
The server RustDMA Local Test Server is on Rust network protocol 2633 and build 165217, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on RustDMA Local Test Server, and is it up?
RustDMA Local Test Server shows offline as of the latest refresh, last seen 35 days ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 18 September 2026.
What is the location of RustDMA Local Test Server?
No region is published by RustDMA Local Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 91.201.123.77:28015 — that is the address.
Rules, settings, map
What map is in use on RustDMA Local Test Server?
RustDMA Local Test Server plays on a map the game generates, procedural in kind.
The rules and settings of RustDMA Local Test Server: what are they?
No gather rate appears in the name of RustDMA Local Test Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC is disabled: Valve's anti-cheat.
Population
What population does RustDMA Local Test Server carry?
The last sighting of RustDMA Local Test Server was 35 days ago, and it is offline now.
Against other Rust servers, how is RustDMA Local Test Server ranked?
The seven-day player-hour table places RustDMA Local Test Server at #13,192, within the top 57% of ranked servers.
The tags and lists
Where does RustDMA Local Test Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RustDMA Local Test Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on RustDMA Local Test Server be read?
These tags are RustDMA Local Test Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
The wipe timetable for RustDMA Local Test Server: what does it show?
Too few wipes of RustDMA Local Test Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 44 days 8 hours ago.
Connection
How does one connect to RustDMA Local Test Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 91.201.123.77:28015.