An entry in the registerNo. 7,270
ClubHouse
Offline 91.214.125.125:28015 checked 1d ago
ClubHouse is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 7,270 of the ranked servers, the top 33%. It last wiped 6d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:35 UTC6d ago | 1 | – | running | 0 |
| Sat 3 Oct, 16:01 UTC25d ago | 2 | halved by day 4 | 19.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit179/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1086/700 EU · groups of 16+ · monthly · 94 on average
- 4 RustSpain.com | EU Main22/200 EU · groups of 12+ · weekly · 88 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1026/1000 EU · groups of 16+ · monthly · 84 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10268/700 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does ClubHouse operate?
Rust network protocol 2635 and build 168909 on Windows is what ClubHouse runs. To join, your game must be on the same protocol; Steam handles the update.
Is ClubHouse up, and how steady is its uptime?
Offline at present: ClubHouse, last seen 28 hours ago. Of note: 151 of 168 hours up in the last 7 full days, or 90% of the time. Rust Server Stats records a first sighting on 3 October 2026.
In which location does ClubHouse sit?
The server publishes no region: ClubHouse. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 91.214.125.125:28015 — that is the address.
Rules, settings, map
What map does ClubHouse put players on?
Generation by the game gives ClubHouse its procedural map.
What does ClubHouse set down in the way of rules and settings?
The name of ClubHouse states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
Player record
How full does ClubHouse get?
The last sighting of ClubHouse was 28 hours ago, and it is offline now. Over seven days the mean is 0 players, with a peak of 1.
Against other Rust servers, how is ClubHouse ranked?
The seven-day player-hour table places ClubHouse at #7,270, within the top 33% of ranked servers.
Tag and list record
Where does ClubHouse appear among the Rust Server Stats lists and filters?
On Rust Server Stats, ClubHouse is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should the tags on ClubHouse be read?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Slot count: 4; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon — that is the set of tags ClubHouse publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on ClubHouse: what should be expected?
Averaged over recent wipes, the crowd reached 2 at its busiest. 6 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 4, in the wipes that did not, the crowd fell below half.
The wipe timetable for ClubHouse: what does it show?
ClubHouse's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 6 days 3 hours ago.
How to join
Which steps join ClubHouse?
To connect, open the console with F1 in Rust and enter client.connect 91.214.125.125:28015. The Launch Rust and join button on this page does the same through Steam.