At press time 11,617 servers34,993 players74 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,868

[US] Mello Rust | Vanilla Bi-weekly

Online NA · us5 91.229.114.140:28015 checked 11m ago

[US] Mello Rust | Vanilla Bi-weekly is a Rust server in North America (us5). At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 7,868 of the ranked servers, the top 35%, and No. 1150 in North America. It last wiped 1d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

AveragePeakWipe
00.250.50.75107:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
02040608007:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 05:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm20%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 12h
Wed 11 Nov, 05:0512d 22h
Wed 25 Nov, 05:0526d 22h
Thu 3 Dec, 19:00 FW35d 12h
Wed 9 Dec, 05:0540d 22h

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:05 UTC1d ago – – running 0
Thu 15 Oct, 00:07 UTC14d ago 1 halved by day 1 13.2 days 1
Thu 8 Oct, 00:07 UTC21d ago 2 halved by day 4 7 days 0
Fri 2 Oct, 18:35 UTC26d ago 1 halved by day 1 5.2 days 0
Fri 2 Oct, 06:08 UTC27d ago 1 – 0.5 days 0
Thu 24 Sep, 00:07 UTC35d ago 0 – 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Friendly Seattle: No KOS | Chill | Noob Friendly36/100 NA · groups of 8+ · biweekly · 41 on average
  2. 2 Rustopia.gg - US Medium24/200 NA · groups of 12+ · biweekly · 91 on average
  3. 3 Rusty Moose |US Biweekly|15/200 NA · groups of 12+ · biweekly · 61 on average
  4. 4 Gringers Solo Only | Noob Friendly Oct 2234/100 NA · groups of 8+ · biweekly · 42 on average
  5. 5 Rustoria.co - US Medium Premium12/200 NA · groups of 12+ · biweekly · 37 on average
  6. 6 Reddit.com/r/PlayRust - US Biweekly3/200 NA · groups of 12+ · biweekly · 27 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for [US] Mello Rust | Vanilla Bi-weekly: which one?

The server [US] Mello Rust | Vanilla Bi-weekly is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is [US] Mello Rust | Vanilla Bi-weekly, and is it online now?

The records show [US] Mello Rust | Vanilla Bi-weekly online at the time of this check. A restart came about 23 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does [US] Mello Rust | Vanilla Bi-weekly hold a steady frame?

For the last 48 hours the average was 59 server fps, with a low of 20. The entity count reached 88,656: buildings, deployables and all else in the world. Of note: memory use reached 2,900 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of [US] Mello Rust | Vanilla Bi-weekly?

For location, [US] Mello Rust | Vanilla Bi-weekly gives North America with the tag NA, and the region code us5. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 91.229.114.140:28015 stands the address.

Rules, settings, map

What map is in use on [US] Mello Rust | Vanilla Bi-weekly?

[US] Mello Rust | Vanilla Bi-weekly runs a procedural map, generated by the game, of size 3,500 with seed 1730058098. The map repeats with the same size and seed; this page links to it on RustMaps.

What does [US] Mello Rust | Vanilla Bi-weekly set down in the way of rules and settings?

No gather rate appears in the name of [US] Mello Rust | Vanilla Bi-weekly. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on [US] Mello Rust | Vanilla Bi-weekly?

The record for [US] Mello Rust | Vanilla Bi-weekly shows 0 players, against a capacity of 50. Over seven days the mean is 0 players, with a peak of 1. The busiest hour of the last 48 was 22:00 UTC, averaging 1 players.

Against other Rust servers, how is [US] Mello Rust | Vanilla Bi-weekly ranked?

For seven-day player hours [US] Mello Rust | Vanilla Bi-weekly is #7,868 overall and #1,150 in North America, in the top 35% of ranked servers.

Tags, lists

Where does [US] Mello Rust | Vanilla Bi-weekly appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [US] Mello Rust | Vanilla Bi-weekly: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Which meanings attach to the tags on [US] Mello Rust | Vanilla Bi-weekly?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus5 (Region code): Region code: us5; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser files it under North America; sc1 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible — that is the set of tags [US] Mello Rust | Vanilla Bi-weekly publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on [US] Mello Rust | Vanilla Bi-weekly when wipe day arrives?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

On what schedule does [US] Mello Rust | Vanilla Bi-weekly wipe?

The schedule is too thinly recorded on [US] Mello Rust | Vanilla Bi-weekly to confirm, so the prediction follows its tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 25 hours old. Its tags set out a fortnightly wipe schedule.

Joining the server

What is the way to join [US] Mello Rust | Vanilla Bi-weekly?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 91.229.114.140:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus5
Region code Region code: us5.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.