At press time 11,769 servers61,343 players127 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,339

DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub

Online NA 91.229.114.207:28023 checked 8m ago

DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub is a Rust server in North America. At the last count it had 0 players of a possible 200. It stands at No. 15,339 of the ranked servers, the top 69%, and No. 1521 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, premium.

§ 1Attendance

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

§ 2Performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

The rhythm
Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 20h
Thu 3 Dec, 19:00 FW35d 20h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

DadCore GitGud | Aim Train Welcome to DadCore Rust, where people with jobs build their base! 50% Upkeep Softcore+Premium+Secure+PlaySafe ID No VPN

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP0/15 NA · groups of 8+ · 5 on average
  2. 2 [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v14/100 NA · no group limit · 2 on average
  3. 3 The Salt Mines (Official) Solo Only | 2x |1/100 NA · groups of 8+ · 2x · monthly · 1 on average
  4. 4 NA | Apex Aim Arena | 1v1 Facecheck FFA Targets0/16 NA · groups of 8+ · 4 on average
  5. 5 Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game0/16 NA · groups of 8+ · 4 on average
  6. 6 Paradise US 5X | Free Heli & Planes | Builds | Raidable Bases1/44 NA · groups of 8+ · 5x · monthly · 1 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub on?

Rust network protocol 2635 and build 168909 on Linux is what DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub runs. The protocol must match on your game to join; the update comes through Steam.

Is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub up, and how steady is its uptime?

The records show DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub online at the time of this check. The uptime it reports puts the last restart at about 5 days 5 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub like?

Server fps averaged 120 over the last 48 hours; the low was 120. The entity count reached 20,954: buildings, deployables and all else in the world. The memory peak was 3,240 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub operate from?

Under the NA tag, DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub lists itself in North America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 91.229.114.207:28023 — that is the address.

Rules, settings, map

What map does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub put players on?

DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub runs a custom map of size 5,000. Its map file is published, so it can be downloaded from this page.

What settings and rules does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub run?

No gather rate appears in the name of DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. Join only with premium status on Rust. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

The record for DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub shows 0 players, against a capacity of 200. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub ranked?

Ranked on seven-day player hours, DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub holds #15,339, with #1,521 in North America; the top 69% of ranked servers includes it.

Tag and list record

Where does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: Modded Rust servers, Rust aim training servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: what do they signify?

These tags are DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here; ^q (Premium): Join only with premium status on Rust; NA (North America): The server browser files it under North America; sc1 (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags; rustmaps (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What is the shape of wipe day on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: what does it show?

The force wipe is the only wipe for DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 27 days 4 hours old. The tags list wipes as monthly.

How to join

Which steps join DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

To connect, open the console with F1 in Rust and enter client.connect 91.229.114.207:28023. The Launch Rust and join button on this page does the same through Steam. Join only with premium status on Rust. The server's website is recorded as https://www.dadcorerust.com/.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,^q,gmrust,cs168909,sc1,ts8,rustmaps

Game

gmrust
Game mode The standard survival game.
mp200
Max players The server holds 200 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Carbon, a framework for plugins, runs here.
^q
Premium Join only with premium status on Rust.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.
rustmaps
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.