At press time 11,693 servers37,607 players91 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,011

OFFSHORE 2X | Weekly | Under Development

Offline NA · us5 91.229.114.210:28015 checked 11d ago

OFFSHORE 2X | Weekly | Under Development is a Rust server in North America (us5). It was offline at the last count. It stands at No. 13,011 of the ranked servers, the top 59%, and No. 1439 in North America. It last wiped 24d ago, on a weekly schedule, and the next wipe is expected on Sunday 1 November. Its own tags class it as 2x, modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Sunday 1 November, 21:16 UTC, in 3d 18h. Its weekly schedule tag · low confidence

The rhythm
Usual gap14.2 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Sun 1 Nov, 21:163d 18h
Thu 5 Nov, 19:00 FW7d 16h
Sun 8 Nov, 21:1610d 18h
Sun 15 Nov, 21:1617d 18h
Sun 22 Nov, 21:1624d 18h
Sun 29 Nov, 21:1631d 18h
Thu 3 Dec, 19:00 FW35d 16h
Sun 6 Dec, 21:1638d 18h

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:16 UTC24d ago 1 – running 0
Sun 20 Sep, 16:10 UTC38d ago 1 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Stevious 2x Mondays | Vanilla | 10/26108/200 NA · groups of 12+ · 2x · weekly · 98 on average
  2. 2 [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 86/150 NA · groups of 8+ · 2x · weekly · 85 on average
  3. 3 [US] Stevious 2x Main | Vanilla | 10/224/200 NA · groups of 12+ · 2x · weekly · 77 on average
  4. 4 [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |396/425 NA · groups of 8+ · 2x · weekly · 46 on average
  5. 5 [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 836/150 NA · groups of 8+ · 2x · weekly · 30 on average
  6. 6 BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP3/100 NA · groups of 8+ · 2x · weekly · 5 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is OFFSHORE 2X | Weekly | Under Development on?

The server OFFSHORE 2X | Weekly | Under Development is on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on OFFSHORE 2X | Weekly | Under Development, and is it up?

The records show OFFSHORE 2X | Weekly | Under Development offline, last answering 11 days 6 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 19 September 2026.

What is the location of OFFSHORE 2X | Weekly | Under Development?

OFFSHORE 2X | Weekly | Under Development is filed in North America under the NA tag, with us5 as its region code. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 91.229.114.210:28015 — that is the address.

Rules, settings, map

The map for OFFSHORE 2X | Weekly | Under Development: which one is it?

OFFSHORE 2X | Weekly | Under Development runs a procedural map, generated by the game, of size 3,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

What does OFFSHORE 2X | Weekly | Under Development set down in the way of rules and settings?

By its own name, OFFSHORE 2X | Weekly | Under Development gathers at 2x. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on OFFSHORE 2X | Weekly | Under Development?

The last sighting of OFFSHORE 2X | Weekly | Under Development was 11 days 6 hours ago, and it is offline now.

Against other Rust servers, how is OFFSHORE 2X | Weekly | Under Development ranked?

The player-hour table over seven days puts OFFSHORE 2X | Weekly | Under Development at #13,011, and #1,439 for North America, within the top 59% of all ranked servers.

Tags, lists

Where does OFFSHORE 2X | Weekly | Under Development appear among the Rust Server Stats lists and filters?

On Rust Server Stats, OFFSHORE 2X | Weekly | Under Development is placed in these lists: 2x Rust servers, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

How should the tags on OFFSHORE 2X | Weekly | Under Development be read?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): us5 is the region code; ^w (Weekly): Wipes once a week; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is where the server browser lists it — that is the set of tags OFFSHORE 2X | Weekly | Under Development publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on OFFSHORE 2X | Weekly | Under Development when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

On what schedule does OFFSHORE 2X | Weekly | Under Development wipe?

With the schedule unconfirmed by too few recorded wipes, the prediction on OFFSHORE 2X | Weekly | Under Development follows its tag. Sunday 1 November at 21:16 UTC is when the next wipe is due. Of note: the current world is 24 days 5 hours old. The tags list wipes as weekly.

Joining the server

How does one connect to OFFSHORE 2X | Weekly | Under Development?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 91.229.114.210:28015. The server's website is recorded as https://discord.com/invite/offshorenetwork.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Game build: 167781.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code us5 is the region code.

Wipe schedule

^w
Weekly Wipes once a week.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.