An entry in the registerNo. 5,891
GoblinGaming Dev Server
Offline NA · us5 91.229.114.221:28031 checked 8h ago
GoblinGaming Dev Server is a Rust server in North America (us5). It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 5,891 of the ranked servers, the top 26%, and No. 971 in North America. It last wiped 3d ago. Its own tags class it as vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:39 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Friendly Seattle: No KOS | Chill | Noob Friendly31/100 NA · groups of 8+ · biweekly · 39 on average
- 2 [US] Enardo - Random Farming - Small One Grid | OneGrid11/50 NA · groups of 8+ · 28 on average
- 3 [NA] Willjum's Solo Only | Thursday Wipes5/100 NA · groups of 8+ · weekly · 26 on average
- 4 [NA] Willjum's Casual Solo/Duo Monthly8/175 NA · groups of 8+ · monthly · 15 on average
- 5 Rust Degens - US Vanilla | Fridays12/150 NA · groups of 8+ · weekly · 14 on average
- 6 Hempville 420 No Kos Low Decay / Limited PvP6/90 NA · groups of 8+ · monthly · 7 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does GoblinGaming Dev Server operate?
Rust network protocol 2635 and build 168909 on Linux is what GoblinGaming Dev Server runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is GoblinGaming Dev Server, and is it online now?
GoblinGaming Dev Server shows offline as of the latest refresh, last seen 8 hours ago. Of note: the reported uptime places the last restart about 1 hours ago. In the last 7 full days it was up for 29 of 168 hours, 17% of the time. The first sighting at Rust Server Stats was on 24 September 2026.
What is the performance of GoblinGaming Dev Server like?
Server fps averaged 30 over the last 48 hours; the low was 20. The entity count reached 88,453: buildings, deployables and all else in the world. Up to 3,006 MB of memory was used. What players feel as lag: fps running low and entities climbing.
In which location does GoblinGaming Dev Server sit?
For location, GoblinGaming Dev Server gives North America with the tag NA, and the region code us5. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 91.229.114.221:28031 — that is the address.
The rules and map
What map is in use on GoblinGaming Dev Server?
GoblinGaming Dev Server runs a procedural map, generated by the game, of size 3,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.
The rules and settings of GoblinGaming Dev Server: what are they?
The name of GoblinGaming Dev Server states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
Population
How full does GoblinGaming Dev Server get?
No answer from GoblinGaming Dev Server at the latest refresh; it was last seen 8 hours ago. Averaged across seven days, 1 players; the peak reached 1. Of the last 48 hours, 23:00 UTC drew the highest average: 1 players.
Against other Rust servers, how is GoblinGaming Dev Server ranked?
For seven-day player hours GoblinGaming Dev Server is #5,891 overall and #971 in North America, in the top 26% of ranked servers.
Tags, lists
GoblinGaming Dev Server sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists GoblinGaming Dev Server fits: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings attach to the tags on GoblinGaming Dev Server?
The game's server browser reads the tags GoblinGaming Dev Server publishes: gmrust (Game mode): The standard survival game; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): us5 is the region code; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on GoblinGaming Dev Server when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 17 hours into the latest wipe the crowd reached its peak.
The wipe timetable for GoblinGaming Dev Server: what does it show?
The record of GoblinGaming Dev Server holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 3 days 13 hours ago.
Connection
Which steps join GoblinGaming Dev Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 91.229.114.221:28031.