An entry in the registerNo. 5,613
JRs
Online NA · us5 91.229.114.90:28120 checked 8m ago
JRs is a Rust server in North America (us5). At the last count it had 0 players of a possible 25; over the past week it averaged 0, with a peak of 1. It stands at No. 5,613 of the ranked servers, the top 25%, and No. 935 in North America. It last wiped 6d ago. Its own tags class it as vanilla.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:56 UTC6d ago | 1 | – | running | 0 |
| Fri 2 Oct, 21:21 UTC26d ago | 0 | – | 20.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |US Main|16/250 NA · groups of 12+ · weekly · 251 on average
- 2 Rustoria.co - US Main20/250 NA · groups of 16+ · weekly · 236 on average
- 3 Rusty Moose |US Mondays|155/250 NA · groups of 12+ · weekly · 206 on average
- 4 Rustoria.co - US Mondays124/200 NA · groups of 12+ · weekly · 159 on average
- 5 Rustafied.com - US Friday8/100 NA · groups of 16+ · weekly · 155 on average
- 6 Rustopia.gg - US Main Premium3/200 NA · groups of 16+ · weekly · 145 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for JRs: which one?
The server JRs is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is JRs, and is it online now?
JRs currently answers as online. A restart came about 2 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
What is the performance of JRs like?
Server fps averaged 50 over the last 48 hours; the low was 32. The entity count reached 125,218: buildings, deployables and all else in the world. Of note: memory use reached 3,519 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of JRs?
The NA tag places JRs in North America; the region code is us5. Rust Server Stats records the stated location of a server, not the location of the machine. 91.229.114.90:28120 — that is the address.
Settings and map
What map is in use on JRs?
JRs runs a procedural map, generated by the game, of size 4,500 with seed 722508191. RustMaps can display it from this page, since equal size and seed yield the same map.
What does JRs set down in the way of rules and settings?
No gather rate appears in the name of JRs. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.
The players
What population does JRs carry?
The record for JRs shows 0 players, against a capacity of 25. Over seven days the mean is 0 players, with a peak of 1. Of the last 48 hours, 11:00 UTC drew the highest average: 1 players.
Where does JRs sit in the rankings?
The player-hour table over seven days puts JRs at #5,613, and #935 for North America, within the top 25% of all ranked servers.
The tags and lists
Where does JRs appear among the Rust Server Stats lists and filters?
On Rust Server Stats, JRs is placed in these lists: Best Rust community servers, North America: server records and Best vanilla Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
How should the tags on JRs be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): The region code reads us5; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; NA (North America): The server browser files it under North America — that is the set of tags JRs publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What happens on JRs when wipe day arrives?
Across its recent wipes, the busiest point averaged 0 players. 1 hours after the latest wipe, the crowd peaked.
When does JRs wipe?
The record of JRs holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 6 days 10 hours.
Connection
How does one connect to JRs?
To connect, open the console with F1 in Rust and enter client.connect 91.229.114.90:28120. The Launch Rust and join button on this page does the same through Steam.