At press time 11,829 servers74,965 players252 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,335

Uzgameserver Rust

Offline 91.234.219.198:28015 checked 6d ago

Uzgameserver Rust is a Rust server. It was offline at the last count. It stands at No. 15,335 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:21 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit192/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.100/225 EU · groups of 16+ · weekly · 119 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1080/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 RustSpain.com | EU Main36/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10277/700 EU · groups of 16+ · monthly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Uzgameserver Rust operate?

Rust network protocol 2634 and build 167781 on Linux is what Uzgameserver Rust runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Uzgameserver Rust, and is it up?

Offline at present: Uzgameserver Rust, last seen 6 days 23 hours ago. The records show 2% uptime over the last 7 full days: 3 of 168 hours up. The first sighting at Rust Server Stats was on 21 October 2026.

What is the location of Uzgameserver Rust?

The server publishes no region: Uzgameserver Rust. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 91.234.219.198:28015 — that is the address.

Rules, settings, map

The map for Uzgameserver Rust: which one is it?

Uzgameserver Rust plays on a map the game generates, procedural in kind.

What does Uzgameserver Rust set down in the way of rules and settings?

Nothing in the name of Uzgameserver Rust gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

Player record

How full does Uzgameserver Rust get?

No answer from Uzgameserver Rust at the latest refresh; it was last seen 6 days 23 hours ago. Across the last seven days the mean population stands at 0.

What position does Uzgameserver Rust hold among Rust servers?

On player hours over seven days Uzgameserver Rust ranks #15,335, inside the top 69% of all ranked servers.

Tags, lists

Where does Uzgameserver Rust appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Uzgameserver Rust fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on Uzgameserver Rust be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Uzgameserver Rust publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on Uzgameserver Rust: what should be expected?

The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

The wipe timetable for Uzgameserver Rust: what does it show?

Too few wipes of Uzgameserver Rust are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 8 days 3 hours old.

Joining the server

How does one connect to Uzgameserver Rust?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 91.234.219.198:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players 50 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.