An entry in the registerNo. 14,140
CSL EmptyMap LiveTest
Offline 91.245.44.75:28360 checked 8d ago
CSL EmptyMap LiveTest is a Rust server. It was offline at the last count. It stands at No. 14,140 of the ranked servers, the top 64%. It last wiped 8d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 07:19 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for CSL EmptyMap LiveTest: which one?
The server CSL EmptyMap LiveTest is on Rust network protocol 2634 and build 166494, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is CSL EmptyMap LiveTest up, and how steady is its uptime?
CSL EmptyMap LiveTest shows offline as of the latest refresh, last seen 8 days 12 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 20 October 2026.
In which location does CSL EmptyMap LiveTest sit?
No region is published by CSL EmptyMap LiveTest. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 91.245.44.75:28360 — that is the address.
The rules and map
What settings and rules does CSL EmptyMap LiveTest run?
The name of CSL EmptyMap LiveTest states no rate for gathering. Group size does not exceed 1000 players. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is inactive.
The players
What are the player numbers on CSL EmptyMap LiveTest?
CSL EmptyMap LiveTest is offline at present; the last response came 8 days 12 hours ago.
Where does CSL EmptyMap LiveTest sit in the rankings?
On player hours over seven days CSL EmptyMap LiveTest ranks #14,140, inside the top 64% of all ranked servers.
Tag and list record
Where does CSL EmptyMap LiveTest appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists CSL EmptyMap LiveTest fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on CSL EmptyMap LiveTest: what do they signify?
gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts1000 (Group limit): 1000 is the ceiling per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; sc1 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible — that is the set of tags CSL EmptyMap LiveTest publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on CSL EmptyMap LiveTest when wipe day arrives?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for CSL EmptyMap LiveTest: what does it show?
The record of CSL EmptyMap LiveTest holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 8 days 12 hours old.
Connection
Which steps join CSL EmptyMap LiveTest?
To connect, open the console with F1 in Rust and enter client.connect 91.245.44.75:28360. The Launch Rust and join button on this page does the same through Steam.