An entry in the registerNo. 7,204
ServerDevServer
Offline 91.245.44.75:28015 checked 18h ago
ServerDevServer is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 7,204 of the ranked servers, the top 32%. It last wiped 5d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:38 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 14:55 UTC13d ago | 0 | – | 7 days | 1 |
| Mon 12 Oct, 14:03 UTC16d ago | 1 | – | 3 days | 1 |
| Fri 2 Oct, 17:51 UTC25d ago | 1 | – | 9.8 days | 1 |
| Thu 1 Oct, 23:36 UTC FW26d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 08:11 UTC33d ago | 0 | – | 6.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit191/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10182/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10117/700 EU · groups of 16+ · monthly · 89 on average
- 5 RustSpain.com | EU Main21/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1049/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is ServerDevServer on?
The server ServerDevServer is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is ServerDevServer up, and how steady is its uptime?
Offline at present: ServerDevServer, last seen 18 hours ago. Of note: 127 of 168 hours up in the last 7 full days, or 76% of the time. The first sighting at Rust Server Stats was on 17 September 2026.
Where does ServerDevServer operate from?
No region appears for ServerDevServer. Rust Server Stats records the stated location of a server, not the location of the machine. 91.245.44.75:28015 — that is the address.
Rules, settings, map
What map is in use on ServerDevServer?
ServerDevServer plays on a map the game generates, procedural in kind.
What settings and rules does ServerDevServer run?
Nothing in the name of ServerDevServer gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is disabled.
The players
What population does ServerDevServer carry?
ServerDevServer is offline at present; the last response came 18 hours ago. Over seven days the mean is 0 players, with a peak of 1.
Where does ServerDevServer sit in the rankings?
The seven-day player-hour table places ServerDevServer at #7,204, within the top 32% of ranked servers.
Tag and list record
Where does ServerDevServer appear among the Rust Server Stats lists and filters?
On Rust Server Stats, ServerDevServer is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on ServerDevServer: what do they signify?
The game's server browser reads the tags ServerDevServer publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
Wipe day on ServerDevServer: what should be expected?
The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does ServerDevServer wipe?
No next wipe can be predicted for ServerDevServer, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 5 days 20 hours.
Joining the server
Which steps join ServerDevServer?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 91.245.44.75:28015.