At press time 11,600 servers34,753 players69 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,127

Vitality Local LiveTest

Offline 91.245.44.75:28018 checked 8h ago

Vitality Local LiveTest is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 10,127 of the ranked servers, the top 46%. It last wiped 12d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123407:0015:0022:0006:0013:0021:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.9 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:41 UTC6d ago 1 – running 0
Thu 15 Oct, 12:50 UTC12d ago 1 – 6 days 0
Wed 14 Oct, 18:26 UTC13d ago 1 – 0.8 days 0
Sun 11 Oct, 03:29 UTC17d ago 1 held half 3.6 days 1
Sat 10 Oct, 08:08 UTC17d ago 1 – 0.8 days 0
Fri 9 Oct, 22:26 UTC18d ago 1 – 0.4 days 1
Wed 30 Sep, 11:49 UTC27d ago 2 – 9.4 days 1
Tue 29 Sep, 09:38 UTC28d ago 2 – 1.1 days 0
Mon 28 Sep, 14:40 UTC29d ago 2 – 0.8 days 0
Sun 27 Sep, 10:26 UTC30d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit78/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10127/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1079/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1033/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1013/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Vitality Local LiveTest operate?

Rust network protocol 2635 and build 168909 on Windows is what Vitality Local LiveTest runs. To join, your game must be on the same protocol; Steam handles the update.

Is Vitality Local LiveTest up, and how steady is its uptime?

Offline at present: Vitality Local LiveTest, last seen 8 hours ago. The records show 52% uptime over the last 7 full days: 88 of 168 hours up. Rust Server Stats records a first sighting on 16 September 2026.

Where does Vitality Local LiveTest operate from?

No region appears for Vitality Local LiveTest. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 91.245.44.75:28018 — that is the address.

Settings and map

What map is in use on Vitality Local LiveTest?

Vitality Local LiveTest plays on a map the game generates, procedural in kind.

The rules and settings of Vitality Local LiveTest: what are they?

Nothing in the name of Vitality Local LiveTest gives a gather rate. The limit for a group is 32 players. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is disabled: Valve's anti-cheat.

The players

How full does Vitality Local LiveTest get?

No answer from Vitality Local LiveTest at the latest refresh; it was last seen 8 hours ago. The seven-day record: an average of 0 players and a peak of 1.

What position does Vitality Local LiveTest hold among Rust servers?

Ranked by player hours over the last seven days, Vitality Local LiveTest stands at #10,127, in the top 46% overall.

The tags and lists

Vitality Local LiveTest sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Vitality Local LiveTest: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on Vitality Local LiveTest?

These tags are Vitality Local LiveTest's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts32 (Group limit): No team may exceed 32; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on Vitality Local LiveTest?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

When does Vitality Local LiveTest wipe?

There is no next wipe to predict: Vitality Local LiveTest wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 12 days 17 hours old.

Connection

Which steps join Vitality Local LiveTest?

To connect, open the console with F1 in Rust and enter client.connect 91.245.44.75:28018. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Slot count: 10.
ts32
Group limit No team may exceed 32.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.