An entry in the registerNo. 16,685
RustMinds Dev
Offline 91.62.133.37:28015 checked 29d ago
RustMinds Dev is a Rust server. It was offline at the last count. It stands at No. 16,685 of the ranked servers, the top 70%. It last wiped 32d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit18/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1038/225 EU · groups of 16+ · weekly · 122 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.107/700 EU · groups of 16+ · monthly · 97 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1022/700 EU · groups of 16+ · monthly · 94 on average
- 6 RustSpain.com | EU Main102/200 EU · groups of 12+ · weekly · 87 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for RustMinds Dev: which one?
Rust network protocol 2633 and build 165217 on Windows is what RustMinds Dev runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on RustMinds Dev, and is it up?
The records show RustMinds Dev offline, last answering 29 days 1 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 27 September 2026.
What is the location of RustMinds Dev?
The server publishes no region: RustMinds Dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 91.62.133.37:28015 — that is the address.
Settings and map
What map is in use on RustMinds Dev?
RustMinds Dev plays on a map the game generates, procedural in kind.
What settings and rules does RustMinds Dev run?
The name of RustMinds Dev states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on RustMinds Dev?
RustMinds Dev is offline at present; the last response came 29 days 1 hours ago.
Where does RustMinds Dev sit in the rankings?
On player hours over seven days RustMinds Dev ranks #16,685, inside the top 70% of all ranked servers.
The tags and lists
Where does RustMinds Dev appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RustMinds Dev: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on RustMinds Dev?
gmrust (Game mode): The standard survival game; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags RustMinds Dev publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for RustMinds Dev: what does it show?
RustMinds Dev's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 32 days 5 hours old.
Joining the server
What is the way to join RustMinds Dev?
To connect, open the console with F1 in Rust and enter client.connect 91.62.133.37:28015. The Launch Rust and join button on this page does the same through Steam.