An entry in the registerNo. 11,833
RustMinds Dev
Online 91.62.141.141:28015 checked 9m ago
RustMinds Dev is a Rust server. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 1. It stands at No. 11,833 of the ranked servers, the top 53%. It last wiped 11h ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:23 UTC11h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit29/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1030/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1022/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.104/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does RustMinds Dev operate?
The server RustMinds Dev is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is RustMinds Dev up, and how steady is its uptime?
Online: RustMinds Dev is up as of the latest refresh. Of note: 101 of 120 hours up in the last 5 full days, or 84% of the time. The first sighting at Rust Server Stats was on 23 October 2026.
In which location does RustMinds Dev sit?
No region appears for RustMinds Dev. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 91.62.141.141:28015 — that is the address.
Rules, settings, map
What map is in use on RustMinds Dev?
Generation by the game gives RustMinds Dev its procedural map.
The rules and settings of RustMinds Dev: what are they?
Nothing in the name of RustMinds Dev gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
What population does RustMinds Dev carry?
The record for RustMinds Dev shows 0 players, against a capacity of 20. Averaged across seven days, 0 players; the peak reached 1. The busiest hour of the last 48 was 15:00 UTC, averaging 1 players.
What position does RustMinds Dev hold among Rust servers?
Ranked by player hours over the last seven days, RustMinds Dev stands at #11,833, in the top 53% overall.
The tags and lists
Where does RustMinds Dev appear among the Rust Server Stats lists and filters?
On Rust Server Stats, RustMinds Dev is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should the tags on RustMinds Dev be read?
These tags are RustMinds Dev's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for RustMinds Dev: what does it show?
Too few wipes of RustMinds Dev are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 11 hours.
Connection
What is the way to join RustMinds Dev?
To connect, open the console with F1 in Rust and enter client.connect 91.62.141.141:28015. The Launch Rust and join button on this page does the same through Steam.