At press time 11,730 servers70,266 players130 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 11,396

Rip_Was Test Server

Offline 91.8.202.37:28015 checked 15h ago

Rip_Was Test Server is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 11,396 of the ranked servers, the top 51%. It last wiped 4d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct23 Oct25 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:24 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit180/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10127/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10112/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10146/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main15/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1048/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Rip_Was Test Server: which one?

Rust network protocol 2635 and build 168909 on Windows is what Rip_Was Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Is Rip_Was Test Server up, and how steady is its uptime?

Rip_Was Test Server shows offline as of the latest refresh, last seen 15 hours ago. Of note: 4 of 168 hours up in the last 7 full days, or 2% of the time. Its earliest entry at Rust Server Stats is dated 4 October 2026.

What is the location of Rip_Was Test Server?

The server publishes no region: Rip_Was Test Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 91.8.202.37:28015 stands the address.

Rules, settings, map

What map is in use on Rip_Was Test Server?

Generation by the game gives Rip_Was Test Server its procedural map.

The rules and settings of Rip_Was Test Server: what are they?

Nothing in the name of Rip_Was Test Server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

What population does Rip_Was Test Server carry?

The last sighting of Rip_Was Test Server was 15 hours ago, and it is offline now. Averaged across seven days, 1 players; the peak reached 1. The busiest hour of the last 48 was 21:00 UTC, averaging 1 players.

What position does Rip_Was Test Server hold among Rust servers?

Ranked by player hours over the last seven days, Rip_Was Test Server stands at #11,396, in the top 51% overall.

The tags and lists

Rip_Was Test Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Rip_Was Test Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on Rip_Was Test Server: what do they signify?

These tags are Rip_Was Test Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What happens on Rip_Was Test Server when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Rip_Was Test Server wipe?

Too few wipes of Rip_Was Test Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 4 days 22 hours old.

Joining the server

How does one connect to Rip_Was Test Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 91.8.202.37:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.