At press time 11,791 servers67,584 players129 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,959

Staging Dev Server

Offline 91.99.61.165:28015 checked 25d ago

Staging Dev Server is a Rust server. It was offline at the last count. It stands at No. 15,959 of the ranked servers, the top 70%. It last wiped 25d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.6 days

between real wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:34 UTC25d ago 0 – running 0
Fri 2 Oct, 08:23 UTC26d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit98/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10101/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1087/700 EU · groups of 16+ · monthly · 91 on average
  5. 5 RustSpain.com | EU Main29/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1021/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Staging Dev Server operate?

The server Staging Dev Server is on Rust network protocol 2634 and build 166652, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is Staging Dev Server up, and how steady is its uptime?

The records show Staging Dev Server offline, last answering 25 days 23 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 1 October 2026.

Where does Staging Dev Server operate from?

No region appears for Staging Dev Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 91.99.61.165:28015 stands the address.

Rules, settings, map

What map does Staging Dev Server put players on?

Staging Dev Server runs a procedural map, generated by the game, of size 3,000 with seed 12345. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does Staging Dev Server run?

Nothing in the name of Staging Dev Server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. The VAC anti-cheat from Valve is active.

Population

What population does Staging Dev Server carry?

No answer from Staging Dev Server at the latest refresh; it was last seen 25 days 23 hours ago.

What position does Staging Dev Server hold among Rust servers?

The seven-day player-hour table places Staging Dev Server at #15,959, within the top 70% of ranked servers.

Tag and list record

Staging Dev Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Staging Dev Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings attach to the tags on Staging Dev Server?

gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon — that is the set of tags Staging Dev Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on Staging Dev Server?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

When does Staging Dev Server wipe?

Staging Dev Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 25 days 23 hours.

Joining the server

How does one connect to Staging Dev Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 91.99.61.165:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp50
Max players 50 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.