At press time 11,880 servers89,250 players159 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,388

[US] Krizalium Test

Online 92.118.19.86:28015 checked 13m ago

[US] Krizalium Test is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,388 of the ranked servers, the top 70%. It last wiped 15d ago.

§ 1Attendance

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

§ 2Performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |US Main|32/250 NA · groups of 12+ · weekly · 249 on average
  2. 2 Rustoria.co - US Main61/250 NA · groups of 16+ · weekly · 232 on average
  3. 3 Rusty Moose |US Mondays|571/575 NA · groups of 12+ · weekly · 183 on average
  4. 4 Rustafied.com - US Friday24/100 NA · groups of 16+ · weekly · 154 on average
  5. 5 Rustoria.co - US Mondays474/500 NA · groups of 12+ · weekly · 143 on average
  6. 6 Rustopia.gg - US Main Premium51/200 NA · groups of 16+ · weekly · 139 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does [US] Krizalium Test operate?

The server [US] Krizalium Test is on Rust network protocol 2634 and build 167398, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is [US] Krizalium Test up, and how steady is its uptime?

[US] Krizalium Test currently answers as online. A restart came about 15 days 13 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Rust Server Stats records a first sighting on 12 October 2026.

Does [US] Krizalium Test hold a steady frame?

The records show an average of 60 server fps over 48 hours, never below 60. The entity count reached 45,341: buildings, deployables and all else in the world. Of note: memory use reached 4,172 MB. What players feel as lag: fps running low and entities climbing.

Where does [US] Krizalium Test operate from?

The name of [US] Krizalium Test points to North America, though no region tag is published. Rust Server Stats records the stated location of a server, not the location of the machine. 92.118.19.86:28015 — that is the address.

Settings and map

What map does [US] Krizalium Test put players on?

[US] Krizalium Test runs a procedural map, generated by the game, of size 3,000 with seed 612351. RustMaps can display it from this page, since equal size and seed yield the same map.

What does [US] Krizalium Test set down in the way of rules and settings?

No gather rate appears in the name of [US] Krizalium Test. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.

Player record

What population does [US] Krizalium Test carry?

At the latest count [US] Krizalium Test has 0 players, with 50 slots in total. Across the last seven days the mean population stands at 0.

What position does [US] Krizalium Test hold among Rust servers?

Ranked by player hours over the last seven days, [US] Krizalium Test stands at #15,388, in the top 70% overall.

Tag and list record

[US] Krizalium Test sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [US] Krizalium Test fits: Best Rust community servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on [US] Krizalium Test: what do they signify?

The game's server browser reads the tags [US] Krizalium Test publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

When does [US] Krizalium Test wipe?

The record of [US] Krizalium Test holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 15 days 15 hours ago.

How to join

How does one connect to [US] Krizalium Test?

To connect, open the console with F1 in Rust and enter client.connect 92.118.19.86:28015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://low.ms/game-servers/rust-server-hosting.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp50
Max players Slot count: 50.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.