An entry in the registerNo. 13,960
TroubleChute
Offline 92.146.163.255:28015 checked 38d ago
TroubleChute is a Rust server. It was offline at the last count. It stands at No. 13,960 of the ranked servers. It last wiped 38d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:01 UTC38d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit159/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1067/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main12/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1020/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for TroubleChute: which one?
The server TroubleChute is on Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is TroubleChute, and is it online now?
Offline at present: TroubleChute, last seen 38 days 17 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 20 September 2026.
Where does TroubleChute operate from?
The server publishes no region: TroubleChute. Rust Server Stats records the stated location of a server, not the location of the machine. At 92.146.163.255:28015 stands the address.
Rules, settings, map
The map for TroubleChute: which one is it?
TroubleChute plays on a map the game generates, procedural in kind.
What settings and rules does TroubleChute run?
The name of TroubleChute states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Player record
How full does TroubleChute get?
The last sighting of TroubleChute was 38 days 17 hours ago, and it is offline now.
Where does TroubleChute sit in the rankings?
Ranked by player hours over the last seven days, TroubleChute stands at #13,960, in the top – overall.
The tags and lists
TroubleChute sits in which Rust Server Stats lists and filters?
On Rust Server Stats, TroubleChute is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on TroubleChute be read?
gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags TroubleChute publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on TroubleChute when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 2 hours into the latest wipe the crowd reached its peak.
On what schedule does TroubleChute wipe?
TroubleChute's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 38 days 20 hours.
Joining the server
Which steps join TroubleChute?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 92.146.163.255:28015.