An entry in the registerNo. 14,830
TroubleChute
Offline 92.146.164.66:28015 checked 23d ago
TroubleChute is a Rust server. It was offline at the last count. It stands at No. 14,830 of the ranked servers, the top 66%. It last wiped 23d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:17 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit47/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1044/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1051/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main8/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.106/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is TroubleChute on?
The server TroubleChute is on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is TroubleChute, and is it online now?
TroubleChute shows offline as of the latest refresh, last seen 23 days 11 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 24 September 2026.
What is the location of TroubleChute?
No region appears for TroubleChute. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 92.146.164.66:28015 — that is the address.
Rules, settings, map
What map is in use on TroubleChute?
Generation by the game gives TroubleChute its procedural map.
What settings and rules does TroubleChute run?
The name of TroubleChute states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
What population does TroubleChute carry?
The last sighting of TroubleChute was 23 days 11 hours ago, and it is offline now.
What position does TroubleChute hold among Rust servers?
Ranked by player hours over the last seven days, TroubleChute stands at #14,830, in the top 66% overall.
Tags, lists
TroubleChute sits in which Rust Server Stats lists and filters?
On Rust Server Stats, TroubleChute is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on TroubleChute?
The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
Wipe day on TroubleChute: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak.
When does TroubleChute wipe?
Too few wipes of TroubleChute are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 23 days 11 hours ago.
How to join
What is the way to join TroubleChute?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 92.146.164.66:28015.