An entry in the registerNo. 9,136
Test local
Offline 92.148.171.109:28015 checked 3d ago
Test local is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 9,136 of the ranked servers, the top 41%. It last wiped 3d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:42 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|421/400 EU · groups of 12+ · weekly · 519 on average
- 2 Rustoria.co - EU East Long346/350 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|35/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main30/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday50/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium141/200 EU · groups of 12+ · biweekly · 244 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Test local operate?
Rust network protocol 2635 and build 168909 on Windows is what Test local runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Test local, and is it online now?
Test local shows offline as of the latest refresh, last seen 3 days 16 hours ago. The records show 0% uptime over the last 3 full days: 0 of 72 hours up. Rust Server Stats records a first sighting on 25 October 2026.
What is the location of Test local?
The server publishes no region: Test local. Rust Server Stats records the stated location of a server, not the location of the machine. At 92.148.171.109:28015 stands the address.
Settings and map
The map for Test local: which one is it?
Test local plays on a map the game generates, procedural in kind.
What does Test local set down in the way of rules and settings?
Nothing in the name of Test local gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on Test local?
The last sighting of Test local was 3 days 16 hours ago, and it is offline now. The seven-day record: an average of 1 players and a peak of 1.
What position does Test local hold among Rust servers?
The seven-day player-hour table places Test local at #9,136, within the top 41% of ranked servers.
Tags, lists
Test local sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Test local: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on Test local: what do they signify?
gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set — that is the set of tags Test local publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What happens on Test local when wipe day arrives?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for Test local: what does it show?
Test local's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 3 days 21 hours ago.
Connection
Which steps join Test local?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 92.148.171.109:28015.