An entry in the registerNo. 12,219
TroubleChute
Offline 92.183.2.255:28015 checked 2d ago
TroubleChute is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 12,219 of the ranked servers, the top 55%. It last wiped 23d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit15/500 no group limit · 154 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1031/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1014/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for TroubleChute: which one?
Rust network protocol 2635 and build 168909 on Windows is what TroubleChute runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on TroubleChute, and is it up?
Offline at present: TroubleChute, last seen 2 days 16 hours ago. In the last 7 full days it was up for 2 of 168 hours, 1% of the time. Its earliest entry at Rust Server Stats is dated 12 October 2026.
Where does TroubleChute operate from?
No region is published by TroubleChute. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 92.183.2.255:28015 — that is the address.
Rules, settings, map
What map is in use on TroubleChute?
TroubleChute plays on a map the game generates, procedural in kind.
What does TroubleChute set down in the way of rules and settings?
The name of TroubleChute states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
How full does TroubleChute get?
TroubleChute is offline at present; the last response came 2 days 16 hours ago. The seven-day record: an average of 1 players and a peak of 1.
Against other Rust servers, how is TroubleChute ranked?
Ranked by player hours over the last seven days, TroubleChute stands at #12,219, in the top 55% overall.
Tag and list record
Where does TroubleChute appear among the Rust Server Stats lists and filters?
On Rust Server Stats, TroubleChute is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on TroubleChute: what do they signify?
The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
On what schedule does TroubleChute wipe?
Too few wipes of TroubleChute are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 23 days 14 hours.
How to join
What is the way to join TroubleChute?
To connect, open the console with F1 in Rust and enter client.connect 92.183.2.255:28015. The Launch Rust and join button on this page does the same through Steam.