An entry in the registerNo. 14,487
ServerName
Offline 92.217.163.72:28015 checked 14d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 14,487 of the ranked servers, the top 67%. It last wiped 14d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit66/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1063/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1055/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main17/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1010/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for ServerName: which one?
The server ServerName is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on ServerName, and is it up?
Offline at present: ServerName, last seen 14 days 4 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 14 October 2026.
What is the location of ServerName?
The server publishes no region: ServerName. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 92.217.163.72:28015 stands the address.
The rules and map
What map does ServerName put players on?
Generation by the game gives ServerName its procedural map.
What does ServerName set down in the way of rules and settings?
Nothing in the name of ServerName gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on ServerName?
No answer from ServerName at the latest refresh; it was last seen 14 days 4 hours ago.
What position does ServerName hold among Rust servers?
The seven-day player-hour table places ServerName at #14,487, within the top 67% of ranked servers.
Tag and list record
Where does ServerName appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include ServerName: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on ServerName be read?
These tags are ServerName's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
When does ServerName wipe?
ServerName's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 14 days 7 hours ago.
How to join
How does one connect to ServerName?
To connect, open the console with F1 in Rust and enter client.connect 92.217.163.72:28015. The Launch Rust and join button on this page does the same through Steam.