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An entry in the registerNo. 15,212

A Shockbyte Rust Server

Offline 92.222.138.201:24433 checked 14d ago

A Shockbyte Rust Server is a Rust server. It was offline at the last count. It stands at No. 15,212 of the ranked servers, the top 70%. It last wiped 25d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap19.8 days

between real wipes

Wipe-day peak3

players, last three wipes

Crowd held0%

else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:13 UTC25d ago 4 – running 0
Sun 13 Sep, 18:21 UTC45d ago 2 halved by day 4 19.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|187/250 EU · groups of 12+ · weekly · 560 on average
  2. 2 Rustoria.co - EU East Long118/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|19/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main12/250 EU · groups of 16+ · weekly · 288 on average
  5. 5 Rustafied.com - EU Friday19/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium26/225 EU · groups of 12+ · biweekly · 250 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for A Shockbyte Rust Server: which one?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server shows offline as of the latest refresh, last seen 14 days 21 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the location of A Shockbyte Rust Server?

The server publishes no region: A Shockbyte Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 92.222.138.201:24433 — that is the address.

The rules and map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,000 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

What does A Shockbyte Rust Server set down in the way of rules and settings?

No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at present; the last response came 14 days 21 hours ago.

What position does A Shockbyte Rust Server hold among Rust servers?

The seven-day player-hour table places A Shockbyte Rust Server at #15,212, within the top 70% of ranked servers.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on A Shockbyte Rust Server: what do they signify?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on A Shockbyte Rust Server when wipe day arrives?

Across its recent wipes, the busiest point averaged 3 players. 27 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 4.

When does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 25 days 11 hours ago.

Joining the server

Which steps join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 92.222.138.201:24433. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The standard survival game.
mp10
Max players Slot count: 10.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.