An entry in the registerNo. 15,792
Parachute Test - Launch Site
Offline 92.237.133.78:28015 checked 27d ago
Parachute Test - Launch Site is a Rust server. It was offline at the last count. It stands at No. 15,792 of the ranked servers, the top 66%. It last wiped 29d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|662/700 EU · groups of 12+ · weekly · 508 on average
- 2 Rustoria.co - EU Main49/250 EU · groups of 16+ · weekly · 343 on average
- 3 Rusty Moose |EU Main|92/250 EU · groups of 12+ · weekly · 339 on average
- 4 Rustoria.co - EU East Long368/400 EU · groups of 12+ · monthly · 315 on average
- 5 Rustoria.co - EU East Medium170/200 EU · groups of 12+ · biweekly · 280 on average
- 6 Rustafied.com - EU Friday168/225 EU · groups of 16+ · weekly · 260 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Parachute Test - Launch Site: which one?
Rust network protocol 2633 and build 165217 on Windows is what Parachute Test - Launch Site runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Parachute Test - Launch Site, and is it up?
Offline at present: Parachute Test - Launch Site, last seen 27 days 22 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 28 September 2026.
In which location does Parachute Test - Launch Site sit?
No region appears for Parachute Test - Launch Site. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 92.237.133.78:28015 — that is the address.
The rules and map
What map does Parachute Test - Launch Site put players on?
Parachute Test - Launch Site plays on a map the game generates, procedural in kind.
What does Parachute Test - Launch Site set down in the way of rules and settings?
No gather rate appears in the name of Parachute Test - Launch Site. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
Population
How full does Parachute Test - Launch Site get?
The last sighting of Parachute Test - Launch Site was 27 days 22 hours ago, and it is offline now.
Against other Rust servers, how is Parachute Test - Launch Site ranked?
Ranked by player hours over the last seven days, Parachute Test - Launch Site stands at #15,792, in the top 66% overall.
Tag and list record
Parachute Test - Launch Site sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Parachute Test - Launch Site fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Parachute Test - Launch Site?
The game's server browser reads the tags Parachute Test - Launch Site publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
When does Parachute Test - Launch Site wipe?
Parachute Test - Launch Site's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 29 days 6 hours.
How to join
How does one connect to Parachute Test - Launch Site?
To connect, open the console with F1 in Rust and enter client.connect 92.237.133.78:28015. The Launch Rust and join button on this page does the same through Steam.