An entry in the registerNo. 12,348
sss
Offline 92.55.42.233:28015 checked 7d ago
sss is a Rust server. It was offline at the last count; over the past week it averaged 2, with a peak of 2. It stands at No. 12,348 of the ranked servers, the top 55%. It last wiped 25d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:07 UTC25d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:46 UTC FW27d ago | 1 | held half | 2.1 days | 1 |
| Sat 26 Sep, 11:42 UTC32d ago | 2 | held half | 5.3 days | 1 |
| Tue 15 Sep, 21:43 UTC43d ago | 1 | halved by day 6 | 10.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit51/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1039/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1052/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.106/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does sss operate?
The server sss is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on sss, and is it up?
sss shows offline as of the latest refresh, last seen 7 days 6 hours ago. In the last 7 full days it was up for 2 of 168 hours, 1% of the time. Rust Server Stats records a first sighting on 15 September 2026.
Where does sss operate from?
The server publishes no region: sss. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 92.55.42.233:28015 stands the address.
The rules and map
The map for sss: which one is it?
Generation by the game gives sss its procedural map.
What does sss set down in the way of rules and settings?
Nothing in the name of sss gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is disabled.
Player record
What population does sss carry?
The last sighting of sss was 7 days 6 hours ago, and it is offline now. Averaged across seven days, 2 players; the peak reached 2.
What position does sss hold among Rust servers?
The seven-day player-hour table places sss at #12,348, within the top 55% of ranked servers.
Tags, lists
Where does sss appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include sss: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on sss be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags sss publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on sss when wipe day arrives?
The average peak across recent wipes was 2 players. 21 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 67% of recent wipes. The fall below half came by day 6 where the crowd did not hold.
The wipe timetable for sss: what does it show?
No next wipe can be predicted for sss, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 25 days 3 hours old.
Joining the server
Which steps join sss?
To connect, open the console with F1 in Rust and enter client.connect 92.55.42.233:28015. The Launch Rust and join button on this page does the same through Steam.