An entry in the registerNo. 15,097
ServerDevServer
Offline 93.157.251.249:28015 checked 14d ago
ServerDevServer is a Rust server. It was offline at the last count. It stands at No. 15,097 of the ranked servers, the top 70%. It last wiped 14d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:45 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit20/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1038/225 EU · groups of 16+ · weekly · 122 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.107/700 EU · groups of 16+ · monthly · 97 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1022/700 EU · groups of 16+ · monthly · 94 on average
- 6 RustSpain.com | EU Main107/200 EU · groups of 12+ · weekly · 87 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does ServerDevServer operate?
The server ServerDevServer is on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is ServerDevServer up, and how steady is its uptime?
ServerDevServer shows offline as of the latest refresh, last seen 14 days 5 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 15 October 2026.
What is the location of ServerDevServer?
No region is published by ServerDevServer. Rust Server Stats records the stated location of a server, not the location of the machine. 93.157.251.249:28015 — that is the address.
Rules, settings, map
What map is in use on ServerDevServer?
ServerDevServer plays on a map the game generates, procedural in kind.
What settings and rules does ServerDevServer run?
Nothing in the name of ServerDevServer gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is inactive.
Player record
How full does ServerDevServer get?
The last sighting of ServerDevServer was 14 days 5 hours ago, and it is offline now.
Where does ServerDevServer sit in the rankings?
The seven-day player-hour table places ServerDevServer at #15,097, within the top 70% of ranked servers.
The tags and lists
Where does ServerDevServer appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include ServerDevServer: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on ServerDevServer: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags ServerDevServer publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What happens on ServerDevServer when wipe day arrives?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for ServerDevServer: what does it show?
ServerDevServer's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 14 days 5 hours.
Connection
How does one connect to ServerDevServer?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 93.157.251.249:28015.