At press time 11,744 servers73,772 players137 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,783

Build System Dev

Offline 93.2.254.19:28015 checked 23d ago

Build System Dev is a Rust server. It was offline at the last count. It stands at No. 13,783 of the ranked servers, the top 61%. It last wiped 24d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.5 days

between real wipes

Wipe-day peak2

players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:38 UTC24d ago 2 – running 1
Fri 2 Oct, 11:07 UTC26d ago 3 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |160/999 EU · groups of 8+ · 112 on average
  2. 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |39/999 NA · groups of 8+ · 90 on average
  3. 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes85/150 OC · groups of 8+ · 51 on average
  4. 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA46/100 EU · groups of 30+ · weekly · 36 on average
  5. 5 AQRUX RUST BUILD | CREATIVE | SANDBOX40/100 EU · groups of 8+ · monthly · 23 on average
  6. 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight22/100 groups of 8+ · 23 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Build System Dev: which one?

The server Build System Dev is on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Build System Dev, and is it online now?

Offline at present: Build System Dev, last seen 23 days 16 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 1 October 2026.

Where does Build System Dev operate from?

No region appears for Build System Dev. Rust Server Stats records the stated location of a server, not the location of the machine. At 93.2.254.19:28015 stands the address.

Settings and map

The map for Build System Dev: which one is it?

Build System Dev plays on a map the game generates, procedural in kind.

What settings and rules does Build System Dev run?

The name of Build System Dev states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

The players

What population does Build System Dev carry?

Build System Dev is offline at present; the last response came 23 days 16 hours ago.

Where does Build System Dev sit in the rankings?

The seven-day player-hour table places Build System Dev at #13,783, within the top 61% of ranked servers.

Tags, lists

Where does Build System Dev appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Build System Dev: Modded Rust servers and Rust server stats: build servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on Build System Dev be read?

The game's server browser reads the tags Build System Dev publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

Wipe day on Build System Dev: what should be expected?

Averaged over recent wipes, the crowd reached 2 at its busiest. 17 hours after the latest wipe, the crowd peaked.

The wipe timetable for Build System Dev: what does it show?

Build System Dev's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 24 days 13 hours old.

Joining the server

Which steps join Build System Dev?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 93.2.254.19:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players Slot count: 10.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166652
Build Build 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.