At press time 11,753 servers67,907 players209 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,055

Local C# Plugin Dev Server

Offline 94.101.96.235:28015 checked 1d ago

Local C# Plugin Dev Server is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 13,055 of the ranked servers, the top 59%. It last wiped 1d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
00.250.50.75114:0015:00Wiped Wed 28 Oct, 14:28 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k5 Oct9 Oct12 Oct16 Oct19 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap19.1 days

between real wipes

Wipe-day peak2

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:28 UTC1d ago – – running 1
Fri 9 Oct, 13:14 UTC20d ago 2 held half 19.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit29/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1049/225 EU · groups of 16+ · weekly · 120 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1019/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1051/700 EU · groups of 16+ · monthly · 93 on average
  6. 6 RustSpain.com | EU Main254/260 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Local C# Plugin Dev Server: which one?

Rust network protocol 2635 and build 168909 on Windows is what Local C# Plugin Dev Server runs. The protocol must match on your game to join; the update comes through Steam.

Is Local C# Plugin Dev Server up, and how steady is its uptime?

Offline at present: Local C# Plugin Dev Server, last seen 32 hours ago. In the last 7 full days it was up for 2 of 168 hours, 1% of the time. Rust Server Stats records a first sighting on 4 October 2026.

In which location does Local C# Plugin Dev Server sit?

No region appears for Local C# Plugin Dev Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 94.101.96.235:28015 stands the address.

Settings and map

The map for Local C# Plugin Dev Server: which one is it?

Local C# Plugin Dev Server plays on a map the game generates, procedural in kind.

The rules and settings of Local C# Plugin Dev Server: what are they?

Nothing in the name of Local C# Plugin Dev Server gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.

Population

What are the player numbers on Local C# Plugin Dev Server?

Local C# Plugin Dev Server is offline at present; the last response came 32 hours ago. Over seven days the mean is 0 players, with a peak of 1. Of the last 48 hours, 15:00 UTC drew the highest average: 1 players.

Where does Local C# Plugin Dev Server sit in the rankings?

On player hours over seven days Local C# Plugin Dev Server ranks #13,055, inside the top 59% of all ranked servers.

Tags, lists

Where does Local C# Plugin Dev Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Local C# Plugin Dev Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings attach to the tags on Local C# Plugin Dev Server?

These tags are Local C# Plugin Dev Server's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on Local C# Plugin Dev Server when wipe day arrives?

Across its recent wipes, the busiest point averaged 2 players. 1 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

On what schedule does Local C# Plugin Dev Server wipe?

Local C# Plugin Dev Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 33 hours ago.

Connection

What is the way to join Local C# Plugin Dev Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 94.101.96.235:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.